The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #63 was published in October of 2022. Table of Contents Features The Swedish Navy and Air Force and Annexes C - L for Swedish...
The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #64 was published in April of 2023. Features The Finnish Navy and Border Guard Guns, Missiles, and Radars in Finnish Service...
The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #65 was published in October of 2023. Features Harpoon Scenario: Escape from Aden Fear God & Dread Nought Scenario: Patmos...
Two civilizations are on the brink of destruction. It has come down to this, the final battle that will determine the fate of both. Desperate for victory, all cities have become launch sites for the most advanced missile systems ever seen. The winner must exhibit equal parts power and cunning in order to survive the coming maelstrom. Fissile Commander is a...
Fistful of Lead fans asked for a space fighter game and here it is - Fistful of Lead: Starfighters! As with previous Fistful of Lead rules each player only needs 5 or 6 miniature ships per player to start gaming. You can play 1-on-1 games or larger skirmishes with up to 6 or 8 players. This book contains rules for building your flight and how to set up...
It is truly a wondrous age! It seems a new invention destined to change the world is created every day. Babbage’s Analytical Engine has transformed modern mathematics and made complex calculations capable of changing the world. Edison’s Aether ships ply the space ways making interplanetary travel a daily occurrence. Tesla has made electric power plentiful...
This is a speedy game of the Battle of Midway. Players secretly allocate airplanes to missions: Fighters can escort bombers or fly high or low CAP (Combat Air Patrol), while bombers can carry either torpedoes or bombs. Players then reveal their choices and follow a procedure that creates aircraft losses and hits on ships. When one side has scored enough...
Be sure to see "Community Wiki" towards the bottom (after the “Files” section) for quick download file links and useful information. FLAC (Fast Large Air Combats) is a free set of rules designed for a fast paced, action packed, hex-based, WW2 air combat game using any scale of miniatures (1:200, 1:144 or 1:100 scale work best) where a single player can...
Wings at War is a series of wargame rules for recreating air combat using Vapour Trails 1/600th scale aircraft models. Each set of rules is for a specific conflict, with games designed to last around one or two hours. As the sky tends to be a lot less cluttered than the ground, games can be set up quickly and fewer models are needed - making for a cheaper...
Flat Top is a board wargame of high complexity that covers the battles of the Solomon Seas between the United States and Japan in 1942. It is very well researched and covers all aspects of naval and air combat as it existed in 1942. The system depicts weather, air searches, air combat, surface combat, carrier operations, submarines, air bases, supplies...
Attention Fleet Commander! The blood of Arel-Zam the Conqueror is scarcely dry and already the galaxy moves to exploit the power vacuum left in the wake of her failure. Two superpowers, bitter rivals whose cold war spans millennia, present a public face of peace and diplomacy while directing violence by proxy from the shadows. The Hevelien Expansion Zone...