The Black Swans are one of the most successful and dangerous raider groups in the skies. Formed in 1934, this ruthless squad was recruited by the enigmatic Black Swan herself. Composed of highly skilled combatants, the Swans do their best to direct their machine gun fire toward legitimate targets, avoiding collateral damage. The Black Swans currently fly...
Card game for 2+ players. Each player controls a squadron of Privateers. The object of the game is to successfully lead your pilots on missions vs pirate gangs, enemy militias, and commercial zeppelins. VICTORY Conditions The player with the most VP (Victory Points) at the end of the game wins. The game ends when a player goes to draw a card and there are...
Critical Limit is a high stakes skydiving game. In this head to head game of chicken, its a race to the ground, but you'll need to push it to your limit to beat the others. Risk it all in hopes of guaranteeing victory, or hope that slow and steady wins the race. Use your experience to customize your character and be the first to become the skydiving...
These Extra Player Expansions for Crosshairs provide not only the biplanes and elevation rings for a third or fourth player, but also rules for team play, including balanced (2p v. 2p, Free-for-All, Circle of Death), and specifically imbalanced configurations (1p v. 2p; 1p v. 3p), as well as variants to allow for handicapping, turbulence, and concealed...
When T.S. Eliot penned, "April is the cruelest month", he was talking about seasonal and life stages, not about a dreadful offensive on the Western Front that would be called the "Battle of Arras" but remembered far better for what the Royal Flying Corps called it-- "Bloody April." Still flying mostly outdated aircraft, General "Boom" Trenchard insisted on...
What if you never get OUT ... of the bocage? ?? Our landing in Normandy and the battle in/through? the bocage. 10 10-day turns. Division level, except in a couple instances including Tigers! 8 miles per hex. Uses many mechanics from my NW Europe 1944. Allied air supremacy - tactical and strategic. Will the German player allow us to seize Cherbourg in a...
Print and Play dice game of dam busting in WW2. Play starts as your planes enters a bombing run. you roll D6 die for height, as you can drop a bomb from the correct height. This simulates the lights from front and rear of the plane converging at the correct height. Then you roll a D6 for speed and move your plane forward. every move attracts flak fire....
Dangerous Skies is a fast play set of rules that represent aerial warfare during the Great War. Taking place just a decade after man’s first tentative ‘hops’ into the air, at the start of the war, early aircraft were fragile and prone to structural and mechanical failure. It took a very special breed of men to fly these aircraft, let alone to do anything...