Most youngsters play at 'dogfights' with model aircraft clenched in their hands, but this form of play does not even attempt to simulate reality. The adult wargamer requires something rather more sophisticated but, until now, the major problem has been recreating the third dimension. Happily, thanks to Mike Spick's unique system, the problem is now...
Two player tactical level game simulating helicopter combat from 1975 through 1990. Units represent individual vehicles, helicopters and infantry squads. Each game turn represents 2 minutes and each hex represents 100 meters of actual terrain. Two maps included: One represents Middle Eastern terrain, and the other German. Forces represented include the...
“Air Challenge” is a board game that lets players experience the thrill of runway operations and the challenges they pose, bringing the excitement of this world-famous airport into their living room! To win the game, players need to manage their cards to arrange aircraft takeoffs and landings on the two airport runways and collect stars as fast as...
Designed by John King whilst stationed at RAF Topcliffe, 1970. Players represent competing air-freight companies shuttling cargoes between airfields in northern Australia and S.E. Asia. Movement is basically roll a die and move but (simple) rules for air-lanes, airfield circuits, load sizes and fuel consumption add interest and require some planning. The...
Air Cobra: 1975-1988 Modern Tactical Airmobile Warfare, is OSG's first simulation of modern air-mobile warfare in Europe. The focus is on actual helicopter operations between the forces of the Warsaw Pact and the NATO Alliance, from troop transport to recovery missions, air-mobile insertions to tank hunting, rescue to reconnaissance. Over 20 Helicopters...
Air Combat 1930-1960 These rules are designed to represent aerial combats in the period 1930 to 1960 in the form of a wargame on a table top. They may be used in conjunction with Cambrai to Sinai Rules for combined action involving ground forces. The rules are basically simple but require a thorough understanding to produce a satisfactory representation of...
Cactus Air Force is a tactical game that allows you to fight the air battle over the Solomons in late 1942. As either the raiding Japanese or the defending Americans, you will take command of a small flight of aircraft, representative of a larger air battle, and engage in swirling dogfights around Guadalcanal. As the players advance in the campaign game...
Air Combat is a card game for 2 players to simulate an air war. The game consists in the administration of cards representing the combat aircraft from Brazil, Argentina, Chile, France, United Kingdom and the United States, and special cards, aiming to conquer territories located in Brazil northeast. The game takes place is a hypothetical future when the...
Air Domination is an exciting board game where players become elite pilots, taking on high-stakes military missions to earn medals and secure victory. Choose from four advanced 5th-generation jet fighters – the F-22 Raptor, Dassault Rafale, J-20 Mighty Dragon, and Sukhoi Su-57 Felon – and embark on thrilling missions. Engage in Player versus Player (PvP)...