Refight the battle of Gettysburg. Based on the Charles S. Roberts award winning Chancellorsville 1863 game by Maurice Suckling. Battle of Gettysburg is a card driven game. The game uses wooden pieces to represent Union Corps and Confederate Divisions. The game will use a cohesion system to track strength, fatigue and morale during the battle. The map uses...
The future is in peril. Your opponent wishes to rewrite history to meet their Goals, but only one version of the 161sr Century can exist at a time. Send your Time Travelers back into the past, and arm them with the most sophisticated Items you have. You preside as a Supreme Commander in the Time Corps of the Human Republic, tasked with conducting the Time...
"TimeTripper" is a cooperative or solitaire wargame in which a Vietnam era squad or single soldier is teleported through time and space to battle everything from T-Rexes to Hell's Angels to Psionic Flesh Eating Plants. From an SPI advert in 1980: TimeTripper simulates the adventures of a U.S. infantryman, who accidentally creates a time warp that...
Tin Soldiers In Action, Fair and Squares Rules cover the age of Enlightenment the Napoleonic age the Victorian era all scales all types of basing solo games skirmishes and large battles with a single rule system. Included are army lists from 1680 up to 1900 point systems and modular systems for army constructions a tutorial on the American Civil War in a...
A miniatures rules system designed to recreate garrison warfare in the English Midlands during the English Civil War. "What we wanted to do in Tinker Fox was to drop you into the boots of a Governor of a district in the English Civil War. A Governor does more than fight battles. He must first and foremost follow his masters’ orders. They are usually vague...
Tito (and his Partisan Army - Yugoslavia, 1941-45) is an abstract simulation of guerilla warfare in the Balkans during the Second World War. The game portrays all of the elements of this dynamic partisan campaign, which successfully tied down large numbers of Axis troops on occupation duties and eventually helped liberate Yugoslavia and Albania from Axis...
To Save the Union is a Strategic level block micro wargame depicting the American Civil War from the spring of 1862 until the autumn of 1864. It is played on an area movement map of the entire Confederacy and uses a simplified card-driven game system. The game features block playing pieces that represent infantry, cavalry, militia, naval units, and...
To Take Washington is a new Line of Battle (LoB) series game covering Jubal Early’s campaign during the summer of 1864. From June into July, Old Jube swept out of the Shenandoah Valley and across the Potomac River to advance on Washington DC. By threatening the Federal capital, Early and the Confederate command hoped to divert forces from Grant’s Overland...
Similar to other card driven strategic games, players assume role of political and military commander of their respective (RED and WHITE) forces in this epic struggle of the Russian Civil War. Three phases in a turn: Political, Action and Logistics. During the Political Phase, players try to gain control of the 18 factions (Finland, Estonia, Latvia...
80 Page Triumph of Chaos Comrades' Guide including 88 additional counters (armies, leaders, variants, etc), variants, strategy articles, play tips, historic analysis (American Foreign Legion, Kosciuszko Air Squadron, Ukrainian Galician Army and the insurgent army of anarchist Nestor Makhno), designer comments, survey of Russian Civil War games, many...
The Troubles: Shadow War in Northern Ireland 1964-1998 is a two-to-six player, card-driven simulation depicting the Paramilitary and Security Force conflict that gripped Northern Ireland for almost 4 decades between 1964 and 1998. Equally foregrounded are the national and international political affairs that saw the British Army undertake its longest...