Iron and Fire is a diceless simulation of battles of the American Civil War in the Valley of the Shenandoah in 1862. The game uses terrain and counters included with the game with essentially a miniatures system of tactical combat and movement. Orders are issued to units with impulse counters. Combat is resolved by calculating "total fighting power" of...
Iron and Oak is game of ship-to-ship combat set during the American Civil War. As a tactical representation of naval warfare, each of the ships is accurately modeled for offensive capability including gunnery, ramming and spar torpedoes; for defensive capability including damage and five distinct armored or wooden hit locations; and for maneuverability...
(from a Yaquinto ad:) The IRONCLADS is a tactical level, simultaneous movement, game of ship-to-ship combat in the American Civil War. Players move one or more of over 130 counters that represent individual ships over a large (42" x 27-1/2") four pieceqeomorphlc mapboard as they attempt to outmaneuver and out-shoot their opponents. 45 ship specification...
Welcome to Ironclads: The American Civil War at Sea, a game of naval combat, set during American Civil War (1861-1865). The Civil War is famously known for its land battles, such as Shiloh, Vicksburg, and the Peninsular Campaign, however all of these examples were profoundly impacted by the presence of naval forces. While many think of the war's naval...
Ironsides is an area movement and impulse game depicting four battles of the English Civil Wars; First Newbury, Second Newbury, Preston, and Worcester. In addition, there is a bonus scenario for Third Newbury, where the Parliamentarian armies declined to fight another battle. One player controls the Royalist armies of King Charles I, King Charles II, and...
Ironsides is a moderate complexity game on the decisive battles of Oliver Cromwell and the “Ironsides” of the New Model Army at Preston in 1648 and Worcester in 1651 which won the Civil Wars and established the English Commonwealth. Philip Jelley uses the same area movement design as Lilliburlero: The Battle of the Boyne, July 1690 (ATO 40), with units...
In this game, each player becomes one of the four political parties that vied for the White House in the consequential Presidential election of 1860. Win a majority of Electoral Votes (152 in 1860), like Lincoln did, and you win the game. Every other player loses. But the Republicans’ success in 1860 was hardly pre-ordained. Had the Republicans failed to...
Isabel is a two-player game portraying the War of Castilian Succession (1475-1479). The death of King Enrique IV in 1474 created a domestic crisis in the Kingdom of Castile. The two contenders for the throne were Isabel, Enrique’s half-sister, and Juana, the 13-year-old daughter of the late monarch. Both women counted with powerful allies in their fight...
It Rolls for Ivan is a set of table top wargame rules for fighting Brigade-Divisional level actions in the Russian Civil War. The rules are based upon the "For Whom The Dice Rolls" Spanish Civil War rules. They are designed to enable games covering a large area, with sweeping cavalry movements and dogged infantry. Detailed sections cover the uniqueness of...
Jackson's Foot Cavalry The game will a block game with point to point movement covering Stonewall Jackson's classic 1862 Valley Campaign. The game system will be using our Forged in Fire rules with adjustments for the situation facing both Union and Confederate commanders in the Shenandoah Valley. Supply and surprise will be critical as Jackson races up...
JACKSON & SHERIDAN: VOLUME III focuses on the 1862 & 1864 Shenandoah Valley Campaigns from Lynchburg to Harper’s Ferry. As Jackson can you drive the Yankee army out of your beloved valley, forcing Lincoln to draw troops from in front of Richmond? As McDowell, Fremont, and Banks can you defeat Jackson and push east to finish the Confederacy in 1862 saving...