The Spanish Civil War at Sea In summer of 1936 the Spanish Navy was the eighth world naval power, with 2 battleships, 4 cruisers, 15 destroyers and 12 submarines. Following the nation's fate, the Navy was also split in two. War at sea was mostly long and hard convoy warfare blockade, counter-blockade and a few naval suface actions (like the sinking of the...
Mason-Dixon is a game of alternate history. It posits a North America where the CSA defeated the USA in the Civil War and has further conflicts in following years. The game has three scenarios: 1917, 1940, and 1995. The map represents most of the CSA and a large portion of the USA and has 538 counters (some for each of the three secnarios). Hexes are 33...
Publisher Blurb: The Civil War 150th Anniversary Edition of Memory Challenge enhances the world’s most popular matching game creating an opportunity for Civil War buffs to engage in battle and relive one of the most significant wars in American history. Players match over 100 picture cards featuring historical portraits and depictions of Civil War leaders...
Men of War: Central America Nicaragua-CONTRAS is Module 3 Standalone Solitaire Tactical Book Wargame designed to re-create modern low-intensity conflicts at the tactical level. Men of War is an infantry-centric, old-school hex and counter wargame system that mimics the nuances of modern small unit leadership, fire, and maneuver, primarily team and...
Menglianggu(孟良崮) is a two-player game that simulates the Battle of Menglianggu during the Chinese Civil War, May 10 to 16, 1947. NOTE: Menglianggu is a region in Mengyin County, Shandong Province - see Menglianggu Campaign. One player commands the CCP(中國共產黨)and the other player commands the KMT(中國國民黨). Each turn represents one day and each hex is about 2.5...
With area majority gameplay Metus is both a 2-player game as well as a solo COIN-style game. Both representing a nation on the brink of civil war and the factions working within it to become the dominate social force. Every map has shared Advisor Actions unique to the map, in 2-player Metus the players compete to sway these Advisors, then bid for turn...
It´s 1910 and revolution is about to start in Mexico because the welfare of the few is based on the oppression of the majority. Several chieftains are fighting to impose their ideals. You´ll have to control them and take advantage of the historical events to win the race of power. There are two types of cards: chieftains and event cards. Players choose a...
Issue game of Wargame Japanese History #17. Campaign level wargame for the Ikko-shu uprising of the Mikawa province in the Japanese Sengoku Period. Mikawa is the home province for Tokugawa Ieyasu, the first shogun of the Tokugawa Shogunate. http://en.wikipedia.org/wiki/Battle_of_Azukizaka_(1564) This game was issued in Wargame Japanese History #17. The...
"Each player controls a militia group in a region undergoing civil war. Victory: Reduce your opponent to zero population tokens. Each player starts the game with 20 population tokens. (Members of their own ethnic group)" The game uses a custom deck of card composed of three card types: Leaders, Units, and Events. The Unit cards are used to attack and...
Minuteman: The Second American Revolution is a simulation of future partisan warfare in the United States (the future at the time the game was designed was 1984). Up to four players take on the roles of Rebel or Government forces. The object of the Rebel player(s) is to spread their rebellious anti-establishment movement and eventually declare a...
To Take Washington: Jubal Early’s Summer 1864 Campaign is the third game in the Series: Line of Battle (MMP) series and covers Jubal Early’s campaign during the summer of 1864. From June into July, Old Jube swept out of the Shenandoah Valley and across the Potomac River to advance on Washington DC. By threatening the Federal capital, Early and the...