Divided We Fall presents the events of the American Civil War. As part of our Strategic Decision Series of games, this is a game of skill for two players - there are no random events. Yet, each game is amazingly different from the others - this is because the two players focus their attention on the most crucial decisions, and there are many to be made!...
Gather your armies and fight over 3 positions. Cards represent infantry or cavalry regiments or artillery batteries. The uniform colors and styles are the uniforms that the regiments actually wore (according to the designers). You also have cards representing the participating generals , terrain and the ever present special events. It is a collectible card...
This is Dominion of the Red and White Fight Battles of the Russian Civil War Solo Game. This standalone set of rules is built on the Dominion of the Spear game system but is a brand new set of rules with appropriate rule changes for the Russian Civil War, to better capture the chaotic nature of the battles there. These are very very simple rules with...
From the back cover: "Each battle described in this book is a significant and outstanding example of the art of war and the development of military tactics period. They are highly suitable for scaling-down to realistic table-top proportions because of the size of the armies and the area of the battlefield By refighting them, the wargamer can transform...
Donelson Breakout covers the Confederate attempt to escape from Grant's siege of Fort Donelson. It uses the Age of Rifles system, for a fast, low to moderate complexity, brigade-level game of ACW battles. Interactive Sequence of play, orders, and a modern, fire-based combat system (no odds optimising!). To win, you have to use your army like a 19th century...
Alea Magazine nº22. Add-on to play Spanish Civil War campaign using the Rise of the Luftwaffe rules published by GMT. The magazine includes also: one new scenario, errata and additional rules for Triumphant Fox (MIH) scenarios and additional counters (unmounted) for the games 3rd Fleet and 5th Fleet (AH) seven new scenarios for Machiavelli (AH). Expands:...
Fourth wargaming entry in a series of games about the English Civil War, by the same designer/company, it depicts one of the more important victories obtained by Cromwell, this time against the Scots in the so called Third Civil War. Using a simple but neat variation on SPI Thirty Years War system (adding a chit drawning activation mechanism for the...
Game description from the publisher: Rex: Final Days of an Empire, a reimagined version of Dune set in Fantasy Flight's Twilight Imperium universe, is a board game of negotiation, betrayal, and warfare in which 3-6 players take control of great interstellar civilizations, competing for dominance of the galaxy's crumbling imperial city. Set 3,000 years...
Rex: Final Days of an Empire társasjáték 15000 Ft-tól! - 1 felhasználó árulja ezt a játékot!
By August 1919, the British 45th and 46th Battalions, together with over seven river monitors and gunboats mounting up to 9" guns, over 25 aircraft (mostly DH9A bombers) were in place for the final blow on the Red virus known as Bolshevism. By this time, the French and Americans had all left. It was now a British show and one that was destined to leave a...
Game covers the Polish-Soviet war campaign of the 1920. Players can take command of the Red Army - try to defeat Poland and bring communism to Europe, or play as Polish generals, stop the Red Army, and establish Polish-Soviet border. Game mechanics is card driven - each card can be played in four manners: .as Historical Event .as an Order count .as...
Who fears to speak of Easter Week? Who dares its fate deplore? The red gold flame of Eire's name, Confronts the world once more. Easter Week is an area/impulse game depicting the Easter Rising in 1916 and the Battle of Dublin in 1922. The Irish Republican Army is controlled by the IRA Player and the British Army and Irish Free State Army by the Government...
English Civil War battle, designed to be played like a "miniatures" game. Components consist of: an 11-inches by 17-inches Mapsheet; 118 THIN die-cut counters; Order of Battle Sheet; 2-page Rules; Fire & Melee Tables; & a Rules(errata) Supplement. Players must provide their own DICE-looks to mean at least 6--6-sided type needed(it depends on the ODDS). The...