Lukas the patient is sick and players should help him to rid of his infections. 6 paths are traced around Lukas, players move along those tracks on the roll of the die, must answer questions and receive health police chips for correct answers. On the virus spots one can duel with a virus using dice and health police chips. One has to beat one virus of each...
Objective: Be the first reaching space 100; become really positive about Germany's war occurences - moving by turns - All players have to buy in first. Each player moves forward according die roll. Ending on red spaces you must pay or collect play money, skip a turn or move again... Note: Likely published ~1915; indoctrination related to spirit of the age...
Objective: Be the first reaching Paris (space 46); become really positive about Germany's war occurences - moving by turns - All players have to buy in first. Board shows German/French/Belgium Border with two separate ways (Aachen or Metz) towards Paris. Choose one of the two routes. Each player moves forward according die roll. Ending on red marked spaces...
Voll auf die 18 is a funny, co-operative, and chaotic kangaroo card game with dice that also offers 100 good arguments against Nazis. Two to five players aged ten and up take on the roles of kangaroos, small artists or other members of the "anti-social network". Together they want to convince Nazis to make the world a little better. Each Nazi has an...
"The name of the game today!" The objective of this game is to get a volunteer program successfully underway in a community. Players receive Volunteer Administrator cards as they build winning hands on a Monopoly-style game board. The administrator raises funds and organizes the group by drawing special cards from the deck. Points are scored for effective...
Objective: be the first ending on space 43 - moving by turns - simple 'Roll & Move' game - roll the die, move forward & follow instructions printed on lid inside if you end on a marked space. remarks: belongs to series: "Scholz' künstlerische Spiele"; game should be published 1910'/20s meeples: pewter figures cities on the map: Münsingen, Hechingen...
Objective: earn as much money as possible carrying goods with your ship all over the world - game ends after 50 rounds - acting/moving by turns - each player buys goods (max 2 - only one per kind of goods) at your starting port; roll the die and move forward; ending at a port you may sell goods (up to your choice) and may buy (whats available - if there is...