This unique product will help your child to develop a respect for and understanding of Native American life. Contents include a carrying pouch, seven horses of the RedFly Sacred Circle game, colored paper, twelve star stones, one medicine wheel, numerical playing cards, instruction sheet and other pieces. Collect one of each colored teepee place cards as...
Players roll dice and move their ships from port to port around the world, buying and selling goods specific to each port. (Ex. Players can buy beef in Buenos Aires.) The mapboard is a map of the entire world and its oceans, with a square grid overlaying the oceans. Most major ports are depicted. Some have goods to be bought there, while others are simply...
From the manufacturer: Sex Drive is the rollicking adult game that challenges sexual know-how, show-how, and tell-how. Starting on the Outer Course, players answer questions or perform Body Shop tasks to show what they know about sex. The goal is to obtain your Sex Driver’s License, move to the Inner Course, and win by collecting certificates of knowledge...
Published by Avalon Hill's Victory Games. Here's the information from the box: Front: Sexual Q&A - An Outrageous Card game of Sexual Questions and Answers. Authenticated by Dr. Ruth Westheimer. Back: This is a provocative sex-oriented card game for 2 or more players of consenting age. The object is to correctly answer situations provided in a true or false...
Players move around the board answering somewhat clinical sexual trivia questions to accrue points (orgasms). First player to 100 orgasms wins. Categories for questions are General, Health & Sexual Deviations, History & Statistics, and People: Western & Other Cultures. From the box: "Sexual Trivia can also relieve the tedium of a long drive. Just take...
Solve an epic adventure. The Shackleton Series is a 6-episode (1-2 hours/episode) puzzle game that blends escape rooms and board games with historical fiction. The storyline follows the true account of how 28 men got trapped in Antarctica...for 2 years. As the player, you will get transported to 1914 where you join Ernest Shackleton's historic crew. This...
Shadow Empires: where the shadow government is real and pursues world domination You must have heard about secret societies, shadow governments and agencies, to whom even their three-letter abbreviation is a secret. You think, these are just fairy tales, unfounded fictions, conspiracy theories of doodling fools who sit in the basement of their house with...
Shadows of the Academy is a cooperative card game designed for students in grades 4-7. Created as part of Alberta Health's tobacco prevention curriculum, the game has players take the roles of students in a mysterious academy, trying to defeat dastardly villains while keeping their friends safe. The students all have two unique ability cards that may be...
Shake Shake is a board game using three-dimensional tetromino blocks. On a turn, place one of your blocks onto the playing area, keeping in mind that the circular plate will shake once you're finished, so you need to place it with care. Blocks must be placed to fill the bottom row first; if you don't have a block to fill the bottom row, you can place a...
Shaktis: Mind the Plot is a 2-player strategic board game where nature, mysticism, and metaphysics intertwine in an enchanted forest of botanical secrets and contemplative insight. As players, you are seekers—cultivating your own garden plots by placing Seedstones with intention and guiding your choices through the wisdom of Yaksis, mysterious guardians of...