In 2009, Avalon Games released it first Mini-Game, Graveyard Dash, and since then we have released a new Mini-Game every month. Mini-Games can be anything—a simple dice game, card game, or print-to-play board game. Avalon has always published these simple but fun games to explorer different types of games and genre, often allowing us, the game designers...
After the Great War, most of humanity is gone. One of the few surviving cities still holds valuable supplies and functioning infrastructure, but it is controlled by the remnants of the old military, who have cut off the survivors living beyond its walls. The resistance was powerless against the army controlling the city - until they discover Steel Whisper...
With a strong will like steel Spartans responsed to the call of war: ... "Go tell the Spartans, stranger passing by, that here, obedient to their law, we lie." -Simonides. ... "During the 2nd Persian Invasion to Greece and after the battles of Thermopylae, Artemision and Boeotia led by Xerxes himself, the Persians retreated after their first loss at the...
Stellar Prospector is a light game for 3-5 players vying for the chance to run a start-up franchise that prospects rare elements from stars in their planetary system. The first candidate franchisee to complete five specific delivery missions of specific rare elements to particular planets wins the right to run the franchise (and thus wins the game)....
Stellar Revenant is a Sci-fi adventure book structured as a branching narrative made by the creator of What Lies Beneath and Pocket Scifi: A Cyborg Adventure. The game is a single-player experience. The gameplay uses playing cards to resolve encounters. The player's character gains new abilities by obtaining items. The gameplay will also feature skill...
Stellar Strike is a strategic science fiction game of conflict between two equally-matched space empires. Players move their battleships, battle cruisers, and cruisers into combat, clearing the way for their transports to deploy regular and assault divisions against enemy and independent worlds. The standard rules provide for unit construction, movement...
horror. the dead are coming back to life. mindless assassins risen from their graves, now driven by a terrible thirst for flesh and blood. you must escape. make your way through and stay alive. seek other survivors, seek tools, seek transports, use anything you find, defend yourself; dismember, burn the horrible corpses. it's your life or their hunger....
This is a small wargame of the Bougainville campaign, included in "This Sim-Game is Awsome! 2013", an annual zine of wargame review. This is a 2 pages leaflet game inside the book titled above. This game covers the Bougainville campaign from American landing on Torokina to the end of war. The rule is printed in first page with units, and the map is printed...
In the first half of The Steps of the Prophet, two players use a standard 52 card pack to lovingly build a nation state, progressively adding more details about its hierarchy, industries and values. In the second half of the game, they tear it apart. The Steps of the Prophet is a game about creation and destruction, cooperation and belligerence, identity...
What’s been missing in every wild-west shootout game you’ve ever played? That’s right: you don’t get to point guns at one another. Well, now you can! Stetsons & Sixguns is a fast-paced card game played over 8 rounds. Channelling iconic characters from classic Western adventures, 2-8 players compete to become the most notorious gunslinger in town. Beginning...
Sticks, Stones and Dragonflame is a 2P micro-game in which each player attempts to destroy the castle of their sworn enemy. Castles are formed by 6 cards or locations, numbered 1 to 6. Every turn, players secretly roll a die and assault the matching location of their opponent's castle. However, players are allowed (and encouraged) to lie about their die...
Theme: A light card game for 2-6 players about being moonshine bootleggers in the hills of Louisiana, at the height of Prohibition! You'll be establishing your stills, paddocks and businesses, making, moving and selling moonshine, hiring Bootleggers to defend your turf, raiding other player's properties for their goods and trying to keep one step ahead of...