Strike Zone baseball is a simulation dice game. It aims to be faster and smoother than other options. It also offers a solo team builder, so you can play against the real teams using a fair custom team. It also includes a fast pace draft mode for multiplayer team creation, inspired by tournament card games. It features all 30 MLB teams, 32 players per...
StrikeFirstNow is a one or two-player hex & counter game simulation of a present-day hypothetical conflict between two opposing armed forces of unknown origin represented by company-level field units set in a roughly 50-square-mile area. The objective is to secure and control a mid-sized city and key infrastructure. Key aspects of the game mechanics...
Throughout history, some subsets of the population have believed wildly improbable things. These are often referred to as conspiracy theories and the threads holding those theories together are often tenuous at best. In this game you play as a radio show host trying to convince the public of ridiculous conspiracy theories. Weave your way between people...
Rigatoni’s secret hideout has been discovered at the top of a skyscraper, and since that troublemaker is always cooking up some rotten plan, StrongerMan hopes to catch him before he can escape! Race to the top of the building, avoiding Rigatoni’s goons and traps, and don’t SMASH too much, or the building may collapse! StrongerMan: To the Top is a superhero...
Struckle is a quadruple-player abstract strategy board game that takes players on a journey into the depths of creativity and critical thinking. It's a unique blend of tactics and strategy, where the engaging game's mechanics are matched by the depth of the gameplay. The game board is an 8x8 grid reminiscent of a chessboard with colorful tiles each...
The Struggle for New France is an introductory level point to point movement Strategic level board wargame for the Seven Years War (1755-1762), focusing on events occurring in North America as a grand campaign game. The game focuses on ease of play with the use of cards to determine reinforcements, political issues and supply problems without creating a...
The fifth Scenario of the new game The propeller rotates and the engine roars simulating the actions of the Italian Royal Air Force (la Regia Aeronautica) during the II World War. This Volume is again about the air battles over the sky of Malta but this time the Luftwaffe has arrived! Now the mighty JU87 Stuka will try to bomb the valiant fortress...
The game is about market bubbles. Each player represents a trader who deals in four market commodities: tulips (the Netherlands experienced a Tulip bubble during the 1640s), shares in the South Sea Company (a bubble that struck England in 1720), the U.S. stock market of the 1920s (the collapse of which led to the Great Depression), and shares in the “Dot...
It is a breezy beautiful day, so grab your kite and show off your skills. You and your opponent will be flying dual-line stunt kites, pulling off spectacular tricks in a timed routine. Maintain control of the two strings and use the wind to maneuver your kite. Put on the best show by chaining together tricks and you’ll win the judges over. Stunt Kites is a...
A newer version of this game was released in March 2015: Little Football Game. Better rules, more tactical and strategic decisions to make and less luck. You can choose between six different teams. They all have there own strengths and weaknesses. "Stupid Little Soccer Game is a card game for 2 players. It is played in less than 30 minutes. Both players...
The biggest fish wins in this fish-eat-fish card game. For two to five players ages 10 and up Lake Sturgeon is a cruel and unforgiving place. Minnows scurry about in schools, trying to avoid being eaten by bass, bass hide from the mighty sturgeon in the dense weeds, and sturgeon fishermen patiently angle for their elusive trophy. If your fish survive long...
The Subantarctic Islands: bleak, inhospitable rocks in the stormy Southern Ocean. You are on the shipwrecked crew which finds itself castaway, bedraggled, and needing a strong leader. On your turn, you'll choose between adding crew of varying value to one of two challenges, or else attempting to perform a challenge with the crew already attached. When you...