From the rules: Saga City. This town has stories to tell, and you're about to write one of them. Two teams of super-heroes call Saga City their home. Both teams want the honor of defending the city, but this town isn't big enough for both of them. So a battle has been decreed. You must build a super-team with the powers and abilities you think will bring...
Superhéroes Marvel is a game of non-collectible cards you intend emulate the fighting between heroes and comic villains, made by and for fans that combines cards and dices. You must get the cost in points of each location where the heroes fight. They can cost 7,8,9 or 10 points according to their importance in the Marvel universe. Whoever earns more of...
Superheroes of Centerville is a cooperative board game for 1-4 players who work together as superheroes to defeat a swarm of villains attacking the Centerville City Hall. The villains rush towards the center of the board while the superheroes use their powers to hold them back and defeat them. There are 16 superheroes and 4 villain groups to choose from....
In SUPÉRO, you must capture you opponent's Super-Weak while protecting your own. You'll choose a starting team of 4 Super-Heros (out of 7 different characters, each with unique abilities ; the remaining three stay at your disposal as backup) to assist your Super-Weak (whom must stay in play all game long and has no special ability). The two players take...
Supersurf is a game of championship-level sky-surfing, or power-boarding, in the world of Judge Dredd. Each player creates a surfer and a custom board, and races to the finish line, braving dangerous obstacles, at great heights and great speeds through one of 2000AD’s Mega-Cities. Four “Supersurfs” have been depicted in the pages of 2000AD. Marlon...
SuperSystem is a fast-paced, skirmish-level superhero miniature battle game designed to simulate comic book clashes between heroes and villains. Playing a game with SuperSystem requires the following: a copy of these rules, painted miniatures, around 20 six-sided dice (D6’s), copies of the SuperSheets printed in the appendix of this book, pencils, and a...
SuperSystem 4th edition updates the world’s most comprehensive and versatile super skirmish game with a fresh new look that includes expanded attributes, new and revised powers, improved mechanics that speed play and allow for easier character design, and a new solo-play option! Built to work with SuperFigs or any other brand of Super miniatures (in 28mm...
An expanded version of Uber-Six, this version changes a few core rules, and adds a large number of abilities to enemies to make the game a bit more of an interesting challenge. A pencil-and-paper dice-based solo roleplaying adventure. Players build a character and face hordes of enemies in an attempt to level up or die. The ultimate grindfest. Players...
Only a small number of Supervolcanos exist across our planet, but have the potential to prove catastrophic for mankind if ever to erupt. You have been contracted by the government to tackle the Supervolcano threat. Establish your operation and harvest super heated steam from deep inside the volcano. Balance the challenges of building a heat network and...
Intended for ages 3 and up, in this delicious game, players will travel through Breakfastland, Lunchland, Dinnerland, and Dessertland, down slides made of bacon and through towers of sushi to experience cuisines of various cultures in this flavorful race to delivery! As a brand that stands for #EveryFlavorWelcome, this game features a wide variety of...
S&S has been revised. FCI accepted my suggestions, and the board is bigger - 2-piece - on the pdf, and Mortain, Domfront, and Prepail are now bocage points as well. They re-edited their rules. And FCI added a Luftwaffe piece! This is a general logistics oriented game about getting supplies to units to fight for or against an Allied breakout. It starts...
Each player is the owner of a Coney Island Amusement Park in the nineteen-teens. All players start with an empty lot and $1. In the off season, players take turning buying amusements to add to their parks. In the summer season, players visit each others parks, and pay money to go on their rides. If you land on a game stall, you play a game of chance, and...