An express game of urban planning for 2 to 5 players. In Steamplanners, players build linear cities, bidding on contracts for factories, offices, train stations, churches and palaces to create thriving urban landscapes. A player may have their plan for civic glory thwarted however by the railroads of other players. To Win: There are a variety of urban...
Steampunk 1916 trench raider is a solo dungeon-crawling mini-RPG designed for one player. You take on the role of an Alternative World War I soldier (Trench Raider). Complete missions to win the game! What you need to play: A printout of this book (you can use a digital tablet or computer if you want, but paper is better). Two six-sided dice & two...
Description from the designer: Steampunk Admirals is a skirmish card game where two people duel in steampunked WWI ironclads. Each player manages three dreadnoughts that are fighting over the dominion of the solar system. The rules of engagement from the Treaty of Venus after the First Worlds War limit acts of aggression to one-to-one ship combat. Ships...
Description from the publisher: Dr. Braun is a promotional character for Steampunk Rally, offered initially as a print-and-play option; however, it is available for purchase, and might be included in an expansion later. Rather than having the standard two cards, a cockpit and a machine, Dr. Braun has a single 2×1 card depicting the car from Back to the...
Rube Goldberg is a promotional character for Steampunk Rally, offered initially as a print-and-play option and included in the Tesla Editions; however, he is available for purchase, and could be included in an expansion later. Rather than having the standard two cards, a cockpit and a machine, Rube has a single 4×4 card depicting an understandably...
Steamwork Arena is a quick playing, diceless, customizable, miniature-based fighting game. You're the pilot of a steamwork mecha in an arena battle with one or more other mecha. During play, you move your mecha's miniature around an un-gridded playing area, attacking and being attacked by your opponent(s). Here's the big gimmick: You have a special card...
"Steel and Crystal is an easy solo game of conquest on a fantasy land. You are the General of your Empire and your mission is simple: defeat the enemies of your Emperor. Every scenario states the initial forces that you have under your command and the objectives you must obtain to win." "Scenario #1: the Aidlon offensive. After 5 years of relative peace...
Lord John issued the order and his men-at-arms stepped forward, shields raised and swords drawn. Each man standing with his lord watched as the orcs gathered into an unruly mob, threats and swords rose in fury. With a howl, the orc warlord Grom ordered his warriors to battle, the mob surging forward, each orc slobbering for the blood of the humans before...
From the publisher website: Steel and Glory, Magica is an expansion for the Steel and Glory game system. Now you can add magic to the mix and watch as the battle changes. Within you will find two new characters for each faction, rules on casting spells and a ton of magic cards to cast while your forces battle their foes on the fields of battle. This...
From the publisher website: Steel and Glory, Holy Blessings is an expansion for the Steel and Glory game system. Now you can add new magic and characters to the mix and watch as the battles changes even more. Within you will find new characters for the barony and orc factions, rules on using items and other magics and tons of other new stuff. This...
From the publisher website: Steel and Glory, Hearts of Iron is an expansion for the Steel and Glory game system. Now you can add new magic and characters to the mix and watch as the battles changes even more. Within you will find new characters for the Dwarfs and Blood Lord factions, rules on using items and other magics and tons of other new stuff. This...
From the Publishers website: The elf waited until the right moment to release his arrow, taking the barbarian warrior in the eye with the long shaft. The elf had killed many of the invading savages this day, but he knew the battle was already lost, there being just too many of the warriors of the northern wastes to possibly win the day. Turning at a new...