Song of Tales is a game of collaborative and competitive story telling for 1-8 players. Players select a character from world folk tales to play as and then lay out a series of story fragments. They have to tell a story to tie the fragments together into a single coherent whole, using the style of their chosen character to do so. Other players can bid to...
4th place in Epitrapezio 2017. The King is worried as a bunch of filthy, ruthless rebels have taken many of his castles. Fortunately, his two cunning sons come to rescue. Using the army, the workers and the money that the King happily provides they'll try to take back the lost territories and bring peace to the kingdom. They'll act independently, as they...
Boston, December 16, 1773. The Sons of Liberty boarded the tea ships and threw the chests of tea into Boston Harbor. This is the key event to the birth of American Revolutionary war which leads to the United States of America birth. In this game you will relive this historical adventure. The deck is composed of 57 cards: 24 American cards, 24 Great Britain...
SOPWWID, a Solitaire One Page World War I Dogfight game has an extremely low footprint, minimal components, and simple rules. The entire game fits on one piece of paper, front and back. Also needed are 11 coins (1 penny, 5 dimes and 5 nickels or any other set of coins), and 1d10. Alternately, you may print plane images (included) instead of using coins....
An ever-changing checkers game for two players and an Icehouse set. Object: To end the game with the most magic hats in your Hat Rack. Gain magic hats by capturing your opponent's pieces. You can put hats on your pieces to grant them special powers. You Need: * A checker board (pieces optional) * An Icehouse set with red, yellow, green, blue, purple, and...
The game is played over 4 rounds, each consisting of 3 turns. At the start of each turn, players choose one of their three 5‑card rows. There are two types of cards: spell and demon attack. Demon attack cards cause demons to strike the Sorceress. Spell cards allow players to cast attacking or defensive spells. Each spell card is divided into two halves:...
"You are sorcerous investors, speculating on the fates of various people and places. You might risk your sorcerous gravitas on the Forest and the Huntress, only to lose it all when a bad moon rises in the end. Or you might get a bargain on a Sailor and a Journey, striking it rich when your ship comes in on a favourable wave." An arcane commodity...
You parked your drakkar at the beach as best you could. Now you need to hurry up, find the ring you lost, and take it to your significant other waiting for you at the top of the mountain. Along the way you may meet a dragon, which you love cooked in the oven with asparagus, and decide to kill it. To play, you will need a pencil and three 6-sided dice....
Soul-biting is a one-of-a-kind journey. It is an engaging adventure, in which your choices will decide the destiny and the shape of the story. It is a mix of mazes to explore, games to solve, and key decisions to take in a mysterious dream world. To play, you need a pencil and three six-sided dice. By exploring the maps in the book, you can find bonuses...
Solitaire wargame, a print and play product, that mixes cards and dice to reproduce the most famous desperate battle of all time: the Alamo. The player, as the Texans, must try to avoid that the far superior mexican force reaches the walls of the Alamo. The game uses a system reminescent of Butterfield's Raf, using cards for random activation of the...
From the website: The Scenario: One year ago, Robert Killingsworth bought the farm. Six months later, he was dead - leaving his widow, Elizabeth, to tend to their fledgling winery and vineyard on the outskirts of California's wine country. With mounting debts and no clue as to how to run a business, Elizabeth is desperate to sell the farm and recoup her...
Souvenirs d'Empire is a medium-complexity, two-player Print & Play wargame that recreates battles from the Revolutionary and Napoleonic Wars. Les Insurgés includes the basic rules and is the first volume in the series. It Contains : - 1 rulebook of 24 pages with the principles of the game and numerous illustrated examples - 1 double-sided game aid - 1...