Isle of Domination is a turn-based strategy-economy Print & Play board Eurogame. Players can build cities, armies on game map. Gameplay goes around resources. There are two types of resources: Countable resources like food, wood, stone, ore, test-tube and gold. Special resources like horse, iron, fish, wheat, marble, diamond and mana are used to develop...
A 2-player game covering the 1948 Arab-Israeli war. One player plays the Israeli forces and the other plays the Arab League forces. There is a hex map of Israel and surrounding countries. The units are mostly brigades - about 20 on the Israeli side and 30 on the Arab side. There are 3 scenarios which correspond to the 3 main phases of the war: Scenario 1...
Another self-print game from David Simpson (Tug of War). It Counts to Win is an abstract game of dice, numbers, strategy and probabilities. Players roll dice and place them in either their pots, or other players' pots. Players attempt to make a total of '15', but beware, if you exceed 15, you'll have to start all over again, and your fellow players aren't...
It is Warm Work is a set of easy to play rules for fighting fleet battles in the Age of Sail using miniatures or cardboard counters. The rules recreate the flavor of the period with a minimal amount of complexity. The rules were written with a focus on the period 1740-1815, but can easily be used to re-fight Age of Sail Battles from before and after those...
It's a Dice Game, After All! is a free (not for profit) print-and-play game inspired by the Days of Wonder game Small World. In this game, you play as one of twelve fantasy-themed tribes attempting to colonize the world by any means necessary. The object of the game is to be the player with the most victory points after 10 turns. Points are earned by...
Two players are in a haunted house with a roaming monster! Each tries to manipulate the monster's path so that their opponent gets caught, allowing them to escape. The gameplay takes place in two phases. First the players take turns to place 15 room cards in a 4 x 4 layout, with one space. The player and monster cards are placed in the rooms during this...
You are starving. You are in the middle of Chinatown and only one restaurant is open. Oh no! The menu is written only in Chinese. You only know 5 Chinese characters, one for each meal type (beef, chicken, lamb, fish and vegetables). For each meal type, you are hesitating between two Chinese characters. You will have to try to order using your very limited...
It's (Almost) as if You are Playing a Board Game (IAAIYAPABG - "I-Yap-a-Bag") is a game about playing board games for 1 or more players. There are two levels to the game - first the gameplay itself, where players take turn making actions that affect the game state, following instructions on cards and managing an abstract central board featuring maps and...
It's Called a Lance is free from GT Publishing as a promotional offering. In addition to the rules, counters and blank knight control boards I have included the control boards, tent screens and crests of my personal collection of 28mm knights. I hope these inspire you to be creative with your knights, developing names, crests and blazons (the heraldic...
It's Complicated is an obtuse game for 2 players that includes parts of chess, poker, snakes & ladders, resource collection, dice rolling, worker placement, and more! It intentionally takes longer to explain than to play. Players roll dice, use the dice through worker placement to take actions in each of 4 sectors. There are 4 ways to win, but most often...
It’s Rotten is a clever twist on the classic falling block puzzle—reimagined as a solo puzzle experience you can take anywhere. Requires 1d6 to play. There’s no sliding pieces into place. Once you choose a column, your piece falls straight down—forcing you to think ahead, adapt quickly, and embrace a little chaos. Some rows reward you. Others are cursed...