Inelul Timpului is an immersive educational board game developed by the Cu Alte Cuvinte Foundation, specifically designed to bring Romany history and culture to the forefront. Developed with the support of the National Cultural Fund Administration (AFCN), the game serves as a bridge between generations, offering a nuanced perspective on the heritage and...
Description: Inevitable is a satirical board game set in a slapstick dystopian future. Global civilization as we know it was completely obliterated. Fortunately, HappyCOM-9 was created to rebuild society and successfully created The City. Unfortunately, HappyCOM-9 is completely insane. The City is a surreal and dangerous place where anvils intermittently...
From the Avalanche Press website: In the spring and summer of 1916, American troops crossed into Mexico in pursuit of Francisco "Pancho" Villa, whose troops had sacked Columbus, New Mexico following a dispute with an arms dealer based there. After several small clashes, the biggest battle of the campaign came not against Villa's Division del Norte, but...
Infection Express is a compact, 1-2 player dice game inspired by Pandemic. Using 5 dice instead of the many cards of the original game, it is much quicker to play, whilst maintaining the tension. All that's needed to play are 5 6-sided dice, 56 4-6mm cubes (14 each of 4 colours), 2 player pawn and a print out of the game pdf. The pdf can be downloaded from...
Infection Express: Secondary Infection is the second edition of Infection Exress. It is a cooperative 1-6 player dice game inspired by Pandemic. All that's needed to play are 5 6-sided dice with colored faces, 1 ordinary 6 sided die, 56 4-6mm cubes (14 each of 4 colours), player pawns and a print out of player mats, role cards and game board. —description...
The Infection: Roll, Write, and Fight is a print-and-play game that allows you to embark on a strategic puzzle-solving journey. Become a Survivor, navigating various locations in a desolate world. Explore each location with boots-on-the-ground action, gather resources, and confront the Turned in this simple yet challenging Roll & Write game. The Survivor...
Description from the designer: You have woken up early this morning. All week long you have been working up courage for today´s big adventure: Today you will dare to climb down old Doctor Humboldt´s cave to find his fabled diaries that you and your friends had been talking about all summer. And now you´re standing there at the cave´s entrance. The first...
Legend has told of the infinidungeon, an ever-shifting maze of chambers full of monsters, traps, and treasure. You know the stories of the four crystals which, when collected, will flip the dungeon, granting access to the deeper chambers. If you are bold enough and lucky enough, you’ll make it to the lair of the dragon and slay it, overcoming the...
As the Infinity Rogue, you're more than a spacefaring adventurer - you're a luck-pushing, hell-raising maverick with a knack for diving head-first into the galaxy's most perilous pits. This time, you've crash-landed into the depths of the infamous Space Dungeon. Brace yourself to fight, dodge, and endure the relentless onslaught. Fortune favours the bold?...
INFLUENCE is a tactical card game where players attempt to gain the most Power. By playing Influence cards -- symbolizing military, political, and economic influence -- players conquer Castles and gain a base of Power. Maintaining control of these Castles grants additional Power, as well as influence over neighboring Castles! Each player has an identical...
It’s the 1990s: Reality runs on magnetic tape, and ... someone’s been recording over it. Officially, you work for a small, chronically underfunded government office, just another lost spoon in the alphabet soup of agencies. Unofficially, you chase strange signals: corrupted broadcasts, strange transmissions, flickers of something hiding in the static. CASE...
A turn-based board game for 2-6 players based on the video game Ingress. Theme: In the middle of the 19th Century, a trade ship named Niantic departed Connecticut and set sail on a voyage to the Orient coast. Some say the Niantic was smuggling Opium out of China and Indonesia but while that may have been a side deal worked out for its journey home, the...