A cardgame of starship combat Each player picks one of the four races. Shuffle the action cards and deal 7 cards to each player. The remainder of the action cards form the Draw Pile. Ships are placed in a battle-line in front of the player. Adjacent ships assist when defending against fighter/bomber attacks. The maximum number of ships on a battle-line is...
Description from the publisher: Imperial Storm is a board game for 2 to 9 players set in historical Chinese Court (2-4 players for basic and competitive mode, 5-9 players for casual mode). It is a strategy game about collecting cards, managing your resources and overpowering your opponents: You can rely on princes with promising future to the throne, dukes...
A variant of the classic card game War incorporating resource management and strategy. The game can be purchased and downloaded at RPGNow.com. The game includes 6 pages of rules and one map. The setting of the game is the world of the Roman Empire, with the mechanics of War being used to resolve combat. Random events (whim of the Gods) also play a role in...
From the rules: "Rule the world in the XIX Century" "This is the XIX Century. Industrialism is growing ruthlessly, while both Armies and Navies are equipped with increasingly efficient weapons. The Minor Nations are deprived of their Resources by cunning Diplomats, while the Major Powers become richer and more powerful. Empires struggle for supremacy both...
"Board game for 4-8 players. Players control ancient civilizations." The components include a map of the Mediterranean world divided up into 50 to 100 territories, different colored sets of population and city chits for each player, and a custom deck of 105 cards made up of equal numbers of the following seven card types: War, Culture, Population...
The Game Fleets at War! is a tactical wargame played on the floor or a large table with cardboard counters representing starships, fighters, and other space craft, set in the same universe as the Imperium Chronicles Role Playing Game. The wargame consists of three major factions: the Imperium, the Magna Supremacy, and the Pirate Clans. The IMP System...
Claws of Chaos is the first expansion for the Fleets at War! tactical starship combat game. It is played on the floor or a large table with cardboard counters representing capital ships, fighters, and other space craft. Simplified game mechanics let players engage in small skirmishes all the way up to large-scale battles involving dozens of ships....
Fleets at War: Fighter Wing is a spin-off of the tactical combat game Fleets at War! While F@W! featured battles between giant capital ships, Fighter Wing focuses on fighters and other small craft as they engage in dogfights among the stars. Note: You do NOT need to own Fleets at War! to play Fighter Wing. The IMP System Fleets at War: Fighter Wing uses...
In Harm's Way Tactics is a turn-based tactical combat game set in a science fantasy universe called the Imperium Chronicles. Up to five players choose from six different characters, each representing a class: Assassin, Duelist, Grunt, Medic, Officer, and Psi Mage. Each character class has at least ten abilities (powers) from which the player can pick up to...
Fleets at War: Theater of Operations (F@W:ToO) is a strategic wargame set in the Imperium Chronicles universe. The game represents the large scale organization and resource management of the Imperium and the Magna Supremacy during armed conflict, most recently the Third Imperium-Magna War. Theater of Operations is designed with ease of play in mind...
Theater of Operations: The Talion Front (ToO:TF) is the first expansion for the Theater of Operations strategic wargame. It includes a completely new strategic map that can be used along with the original ToO map or alone. The expansion also includes a new faction (allied with the Magna), the Talion Republic, and a set of enemies called Marauders that...