Anaxis is a tactical space wargame, using ship counters and hex paper. It's moderate in complexity and detail (especially when compared to some other games in the genre). For instance, while each ship is kept track of separately, its weapons are grouped into "primary" and "secondary" banks. It has some unique die mechanics that speed things along, and...
Ancedale's Hope is a print & play game for single player linking survival mechanics and science fiction universe. Survive during expeditions on an island city and return to your HQ to produce the cure to fight a dangerous virus. Survive expeditions across a hostile island city. Return to your HQ to make the cure. Ancedale's Hope is a printable game. To...
“Ancients Wargame with emphasis on Command & Control. Victory: You win if you rout the opposing General.” Played on a square grid with terrain arranged as desired by the players. The game includes a detailed scenario generation system which allows for randomly determined army quality and composition, and leaders of varying ability (including attributes for...
A dice and record keeping game for 2-4+ players with a Civilization building theme. Each Civilization has 14 stats: Cities, Infrastructure, Ideas, Victory, Points, Population, Stability, Territories, Food, Resources, Culture, Military, Gold, Zeal and Wonders. These stats can go up and sometimes down with each player keeping track of the development of his...
Each player is a general fielding an ancient army represented by the cards in their respective decks. The game includes a deck of 100 cards, composed of 60 Tactics cards and 40 Unit cards. Each player is dealt 50 cards to start the game. The object is to destroy your opponent’s army by causing him to run out of cards. A player loses once he has no more...
The course of history can be steered by powerful leaders. Achieve their goals alongside other major milestones to make the most of their singular talents. Leaders - Set 1 introduces 6 renowned leaders from major eras in history. One leader takes control of your civilization at setup, adding a new scoring requirement that must be met at the end of the game....
The young shaman must face dangers of all kinds in the village of NewCastle overrun by demons. The search for magical items to activate the powerful talisman is crucial, and time is running out. A map-based, dice and pencil exploration adventure. How to play The game is a "roll and write and click" (the device is an integral part of the game, along with...
“Battle between two Ancient Armies. Bronze Age/Age of the Chariot. Each figure represents a group of 500 men. Victory: You win if you destroy the opposing General or Camp.” Chits or miniatures are used to represent the combat units. The units come in six types: Heavy Infantry, Light Infantry, Heavy Cavalry, Light Cavalry, General, and Camp. The game is...
“Battle between ancient armies. Each figure represents a general, camp or unit of troops. Victory: You win if you destroy your opponent’s General or 8 of his units. A Camp counts as 2 units.” Chits or miniatures are used to represent the combat units. The game is played on an 8x8 grid (or chessboard) to represent a small battlefield. Each army consists of...