The city never sleeps, and neither do the crews looking to take it for everything it's worth. You and your rivals all have eyes on the same prize—vaults full of cash, high-end loot, and a chance to cement your crew’s reputation as the best in the business. But there’s a problem: the more jobs each crew pulls, the more attention they attract. Sooner or...
A Medieval Print & Play Strategy Wargame The Duke and the King is a tactical strategy game that pits the Sovereign against a rebellious Duke in a struggle for the kingdom. To capture the epic atmosphere of medieval warfare, all warriors have been recreated from illustrations found in the Codex Manesse, one of the greatest illuminated manuscripts of the...
Fourth wargaming entry in a series of games about the English Civil War, by the same designer/company, it depicts one of the more important victories obtained by Cromwell, this time against the Scots in the so called Third Civil War. Using a simple but neat variation on SPI Thirty Years War system (adding a chit drawning activation mechanism for the...
“Atredies vs Harkonnen for control of Dune. Each house starts with 5 Nobles. Victory: If you ever have 5+ more Spice Tokens than your opponent, you win. If you kill all opposing Nobles you win.” The players attempt to gain control of Dune through card play. Each turn the player who controls Dune gains one Spice Token. House Atredies and House Harkonnen...
A free Print and Play dice game in the tradition of the popular "express" set of games. This game takes the core of the highly successful "Dune" board game and boils it down to its very bones. Each player takes control of a Great House, the Fremen, the Spacing Guild or the Bene Gesserit and tries to take control of the majority of the planet DUNE....
The setting is Arrakis, Dune the desert world. You are a group of Fremen out on the sands. On your return journey to the sietch a member of your party spots worm sign on the horizon, you run towards home, but before you know it the massive sandworm has headed you off and now stands between your group and the sietch. Basically: Get as many of your group as...
Spice Planet is a card game for three to eight players, playable with two standard decks of playing cards. "He who controls the Spice controls the Imperium!" The Galactic Imperium is completely dependent on the addictive Spice produced on only one world, the Spice Planet. From time to time, the Great Houses vie for influence on the planet with both armies...
In this game of bluffing and deception, players try to gain influence over the different factions of the Dune universe. These factions (The Bene Gesserit, Fremen, Bene Tleilax, Ix, Sardaukar, Mentats, Suk doctors, Landsraad and Spacing Guild) are represented by face down cards, of which each player is dealt 2 at the start of the game and which give access...
Dune: The Dice Game is a dice-driven game set in the Dune Universe created by Frank Herbert. The players represent various Factions vying for control of Arrakis, the desert planet. Each of the 6 playable Factions has a small set of thematical special abilities that allow them to break certain rules in the game. Each turn, you will need to politicize, ally...
10193 AG – The drug spice melange is the most precious substance in the known universe, enabling humans to achieve great mental feats. It can only be found on the planet Arrakis, commonly referred to as Dune, its profitable harvesting operations administered by the Great House Atreides. After a treacherous sneak attack by the Padishah Emperor and House...
Conqueror of Dune is a game for 1-5 players based on the books by Frank Herbert about desert planet Arrakis, also known as – Dune. In this game, player will take control of one of 5 houses; house Atreides, house Harkonnen, house Corriono, house Ordos or Fremen tribes. Objective of the game is to accumulate the highest influence in the Lanssrad and control...