“A two-player card game of modern tank combat. Each player starts the game with 16 AFV (Armored Fighting Vehicle) Tokens. Reduce your opponent to 0 AFV tokens.” Each player starts with a hand of ten cards drawn from a common deck. The card types include Offensive Attack, Defensive Attack, Units, Weapons, Movement, Obstacle, Protection, Leadership, Morale...
“Two Player Board & Card Game of Modern Tank Combat. Victory: Destroy all enemy Armored Fighting Vehicle Units. Units: Each player starts the game with 8 AFV (Armored Fighting Vehicle) Units. Use Miniatures, counters, or tokens to represent AFV’s. Each Unit represents a combined arms squadron.” The play of the cards is central to the game, as the cards...
500000! This is not just a number, but a once fresh life! That equates to 196 people per hour, or one person every 18 seconds. Covid-19 has caused a great disaster to the world. Against Covid-19 is a co-operative/ Solitaire PNP game, players fight the virus by adjusting the defense level of each region, organizing more medical personnel, developing medical...
Simple, introductory print & play wargame, featuring the battles of Tippermuir, Aberdeen and Kilsyth, from the English Civil War, Scottish phase. Each battle has an individual map and around 50 counters. It is the eigth entry in TCS ECW series, featuring a chit pull activation system and the usual move and combat situations, that you may find in most...
A multiplayer boardgame of ancient civilizations. The players represent one of fifteen ancient cultures. The cultures are defined by 16 statistics. These include Agriculture Level, Population, Ideas, Resources, Military Level, and Victory Points. In addition, each culture is assigned historically flavored starting bonuses for certain statistics. The...
Simple, introductory wargame, first in the Postcards from Tuscany series, being a spin off of the Battles of Middle Ages system, from TCS Games. It is a classic wargame with hex map, leader activation through chit draw, while a peculiarity is the fact that each unit has variable strength, according to a chit drawn before each combat (or once for the entire...
Game overview Age of Empires II: The Board Game is a free to download P&P board game inspired by the hit video game, Age of Empires II. It reworks and expands upon the Age of Empires: Expandable Card Game and its Nautical expansion. In this yet to be released strategic board game, you play as the leader of one of thirty-five medieval civilizations. You...
"Card game for 2-4+ players. Theme: Age of Reason 18th Century. Players try to claim the most/best people and ideas from The Age of Enlightenment." The game is played with two custom decks, the Personage Deck and the Discovery Deck. Only Personage Cards are held in a player's hand. The Discovery Cards are drawn and distributed for scoring purposes. "The...
In Age of Heroes, it's up to you. Age of Heroes puts you in charge of one of the great tribes of antiquity, in a struggle to become the great empire that dominates the ancient age. Play as the Romans, the Egyptians, the Greeks, the Chinese, the Babylonians or the Celts. Build cities and roads, trade precious commodities with your neighbors, or invade them...
“A card game for 2 to 4 players, or more. Each player controls a country during the First Industrial Revolution. Players try to develop their economies as quickly as possible.” The game is played with two sets of cards, an Industry Deck and an Event Deck. There are seven categories of “Resources” that are tracked for each country: Food, Population (Skilled...
Two new expansion maps for Age of Industry : The Great Lakes & South Africa The Great Lakes map has been designed for 2 players and features the region around the Great Lakes in Canada and the U.S. Within the Great Lakes region, waterway plays a strategic role, carrying the iron ore and coal that are critical to the health of vital industries such as...
This Portugal map has been designed for 3-5 players (though also possibly playable with 2) and features Portugal during the height of its industrial development (1855-65). This map adds quite a few nuances to the base game such as: a.) Banks were hesitant to invest in the industrial sector so loans return $1 less for each additional loan after the first....