A solitaire pencil and paper game which puts the player in the role of a Royal Air Force commander seeking to intercept attacking German aircraft during the Second World War. “The game combines successful use of radar and RAF fighter resources to intercept German air fleets during the Summer of 1940.” The game is played with a six-sided die, a pencil, and...
description provided by designer Essentially, an asymmetric square 'Hex'. The board is an nxn square grid (19×19 is probably a good start) Two opposite edges are designated white goals, and the other two are black goals. Corners count as part of both edges. Each player's objective is to connect their two goal edges with an unbroken chain of their stones....
This is a light weight card game for up to six players, ages 5 and up. The goal is to keep the chain of links (cards) going. The deck is made of a count up/count down card, four different colored links numbering 1-12 in each color, and flip cards. The first person to play all their cards wins the game. There are five short rules for the game. 1) Never play...
The world of Earthshine is broken. The chasm has brought on many new challenges and we hope you can help us solve them. Join us in the underworld to gain the glory you deserve. Chain Mail: Adventures of Earthshine is a 1-4 player solo/cooperative adventure game where your goal is to complete a quest before time runs out. A party of four heroes face...
Welcome to Earthshine. A world that has been literally torn open by a giant meteor. The chasm that it formed has become a new world for exploration, adventure and danger. Form your party of adventurers and tackle the endless quests below the surface. A set of alternate characters for Chain Mail: Adventures of Earthshine: Doyle, Ranger Lynnoe, Cleric...
From the designer: "World War II, “Bug Hunts”, Colonial Wars, Vietnam, “B” movies, and Al Capone. What do all these things have in common? Heavy firepower. Whether you're patrolling the front lines, leading a gang of survivors in a "dark future" wasteland, or rooting out Zombies, yes, Zombies, CHAIN REACTION provides the rules. Any combat that involves...
CR 3.0 is a skirmish set of rules that can be played with any figures you may already have. CR 3.0 is a great way to learn the Reaction System used in over twenty products by Two Hour Wargames. It streamlines and updates the previous 2.0 rules and brings them more in line with the many present day THW products. CR 3.0 is essentially a THW lite version...
Where's my machine gun? When Chain Reaction came out seven years ago the unique Reaction System took the gaming world by surprise. That led to CR 2.0 and now CR 3.0 which you can get free at our website. But hey, that’s all about modern guns. But our gamers wanted more. They wanted “old school” combat where arguments were settled at the tip of a sword....
A card-based game about political tensions and power vacuums, for 3 or more players. This is a much cleaned-up and streamlined version of Caudillo, a power politics game placed in a thinly disguised post-Chavez Venezuela which I first designed in 2013 (before Chavez was post-Chavez). It is basically similar in its semi-cooperative and semi-competitive...
The same as always, like never before. Champion's Journey is a fan Print to Play board game that brings the experience of the 1st Pokémon Generation to a complete board game. In this totally free experience for 1 to 5 players, the first trainer to beat the elite 4 and be crowned Champion of the Pokémon League will win the game. To do this, you must travel...
Every year the grand arenas of Championland overflow with hopeful athletes and excited crowds. Only the strongest, fastest, and smartest can become true champions! Track & field games are the bedrock of Championland. These introductory events give aspirants the opportunity to size each other up. Hundreds of competitors crisscross the various fields...