The 1st volume catered for colonial wargaming across a fairly long time line and in multiple theatres. This new 2nd volume is honed back to India alone, but seeks to split the conflicts across a time span of around 60 years, effectively from the 4th Anglo-Mysore War to the Indian Mutiny.. For 15-28mm figures, the more the merrier. Card enhanced set of...
Originally conceived as a set of “large scale skirmish” rules for the Indian Mutiny, MD&E is easily adapted for other theatres and periods. These rules will easily manage skirmishes and battles between European and any native forces. The rules will even work if you want to pit a colonial German force against the French Foreign Legion, or for that matter...
The Battle of Magenta, June 4, 1859, was the first major clash between France and Austria during the Second Italian War of Independence. Magenta 1859 recreates it using the same rules as Solferino 1859 and Reichshoffen 1870, as well as the same scale (one hour per turn, 600 meters per hex, brigades). Unlike its siblings, the game has almost no special...
Magnanimous takes place in the middle of the 19th century during the second Brazilian reign, at the apogee of the emperor Pedro II nicknamed "the Magnanimous." The players represent Barons with large properties in the Brazil provinces, and will dispute their influence over the economy, politics and the military forces with the recently declared "War of...
Based on the highly successful Britannia, which dealt with the migrations of peoples into the British Isles from the Romans to the Normans, Maharaja employs much the same system, transferred to a different geography and time period. The map depicts the Indian sub-continent from the foothills of the Himalayas to the island of Sri Lanka (aka Ceylon...
The game simulates the battle of Maipú which marked the end of Spanish colonial rule of Chile. Each player picks an officer card at the beginning of the game which has certain unique characteristics, like a fighting bonus in certain types of battle. They command different units with numerical values for attack, damage, movement, range, defense and...
"Make Italy" is a wargame for 2-6 players that recreates the campaign for the Unification of Italy at the time of the Expedition of the Thousand (1860). Players control the six Factions involved in the war, each with their own placement and special traits. By arranging and moving Agents and Troops on the map, players confront each other diplomatically and...