Prairie Aflame! The Northwest Rebellion of 1885 This game is an operational treatment of Canada's Northwest Rebellion of 1885. The Metis (half Native and half European) set up a provisional government to try and get recognition of their concerns with the federal government in Ottawa. The federal government orders a detachment of Mounties to confiscate any...
The Patriotes of Lower Canada became notorious for uprisings in 1837-1838 that prompted a bloody crackdown by the colonial authority. The battles that resulted from this escalating violence left quite a mark on the imagination and history of a modern-day nation unused to armed conflict. But most Quebecers today know little about what led to these events....
Price of Honor details the battle of Callao fought on May 2nd, 1866. The South American countries of Peru, Bolivia and Chile united in defying the Spanish government access to the nitrate rich Chincha Islands, and over other trade issues. Anti-Spanish riots and atrocities against Spanish citizens in these nations led to Spain ordering a powerful squadron...
Miniatures rules for 19th century conflicts, covering a period from roughly 1820-1920. Movement is via an action point system, and unit capabilities are based around a single strength value which is used to determine melee, firing and morale. Different weapons apply a multiplier to the strength. The strength itself has a random component added to a base...
[From the inside cover] These lists are designed to cover warfare around the world from the Napoleonic Wars until the opening of the First World War, with some lists to cover the chaotic period after the war including the Russian Revolution. Within each list, the armies have been sorted by conflict with participants where possible listed together. You will...
This is the latest set of wargaming rules from Hordes of Models and Buckets of Dice. The rules facilitate phalanx, warband, company to regimental level games from 3000BC to 1901AD with a focus on command and control. Larger games can be played depending of the scale and size of the table available. The design philosophy of the rule set provides a simple...
Strategic treatment of the Franco Prussian War with 12 two-weeks turn, a point-to-point map and an easy to play system for movement and combat (with tons of dice rolling on the way). Similar to GDW's A House Divided, with rules for the Paris Commune, battlefield promotions, cavalry screening, siege combat and surrenders. It's a DTP wargame with a 4A4 full...
This introduction to miniature wargaming includes an introduction and articles by eight different authors on wargaming 10 different historical periods. At the end of each chapter, Quarrie presents rules for that particular period. The historical periods covered include the following: Ancients, Medieval, Renaissance/17th century, 18th century, Napoleonic...
Queen of the Seas,Pre-Dreadnought Rules,An attempt at a set of naval wargame rules for the period from about 1890 to about 1920 a Ruleset with a less detailed approach than other overly detailed naval rules for the period. firing and damage determination can all be done reasonably quickly, thus allowing large actions to be played in a reasonable amount of...
Queen Victoria's Navy is a nautical combat war game for two players which simulates the period from 1880-1906. The game scale is 500 meters per hex and about 5 minutes per turn. Capital ships are modeled individually. Complexity is medium. Time to learn is from 30-45 minutes. Players take the role of squadron commanders, the principal tactical leaders in...
Smoke rises from the barricades, messengers dart among the rebels' outposts, the air is thick and vibrant with expectations... Radetzky: Milano 1848 is a cooperative game in which players act as the people of Milano rising against the Austrian Empire, represented by Austrian soldiers and their leader, Field Marshal Joseph Radetzky. In each turn, players...