This set is an extension of Phalanx. Where this set differs is in that we have concentrated on speed of play while maintaining a good level of accuracy. We hope this is achieved by using efficient game mechanics that take a pure mathematical approach. This game contains many radical systems, terminology and mechanics of which combat resolution by one die...
Following the British victory in the First Anglo-Sikh War (1845 – 1846) the Lahore Durbar, the Sikh Government of the Punjab, effectively came under the control of the British East India Company. In April 1848, two British officers were sent to the prosperous south western city of Multan to take over the running of the province from its governor, Diwan...
Iron and Blood: Easy Rules for Gaming The Franco-Prussian War 1870-1871 Doomed cavalry charges! Rattling mitrailleuses blasting holes through ranks of spiked-helmeted Prussians! The deadly accuracy of the Chassepot rifle vs. Krupp artillery! If you've ever wanted to game the Franco-Prussian War of 1870–71, but were put off by the steep entry cost, this...
Iron and Fire is a diceless simulation of battles of the American Civil War in the Valley of the Shenandoah in 1862. The game uses terrain and counters included with the game with essentially a miniatures system of tactical combat and movement. Orders are issued to units with impulse counters. Combat is resolved by calculating "total fighting power" of...
Iron and Fire is a moderate level complexity game covering the battles fought by the Peruvian Ironclad Huáscar during the 1879 War of the Pacific against Chile. It outclassed everything it met but there was only one (think of the SF classic, Ogre, but on the waters this time). The Peruvian navy owns an ironclad monitor that outclasses everything else...
Summary of Contents INTRODUCTION: Scales; Dice and Die Rolling Conventions; Structure Points and Buoyancy Points; Size; Gun Descriptions; Armour; Ship Design Examples; Command Quality; Crew Quality TERRAIN, CURRENT, WIND AND VISIBILITY: Shallows; Currents; Wind; Visibility; Lines of Sight ORDER OF PLAY AND INITIATIVE: Initiative for small actions;...
Salnave's War: Wargaming The Haitian Civil War 1867-69 is a supplement for "Dahlgren and Columbiad" and A&AGE's "Iron and Fire" covering the naval side of the Haitian Civil War, 1867-69. The supplement contains ship data for both sets of rules for all of the warships involved in the war, and a short campaign system based on "War of the Pacific" that...
(from a Yaquinto ad:) The IRONCLADS is a tactical level, simultaneous movement, game of ship-to-ship combat in the American Civil War. Players move one or more of over 130 counters that represent individual ships over a large (42" x 27-1/2") four pieceqeomorphlc mapboard as they attempt to outmaneuver and out-shoot their opponents. 45 ship specification...
The Expansion Kit extends the The Ironclads: A Tactical Level Game of Naval Combat in the American Civil War 1861-1865 system to 1879, adds ships from major European powers of the same time period, and features some optional rules (e.g., land and land-sea action, designated targets, double/triple gun loads, sharpshooters). New scenarios also, many of them...