"Hooker and Lee: The Battle of Chancellorsville" is a battle-level simulation of the engagement at Chancellorsville on May 2nd and 3rd, 1863. Union General Joe Hooker had just completed a brilliant strategic maneuver, trapping Lee's Army of Northern Virginia. Hooker's failure to follow up this stroke not only enabled Lee to escape the trap, but also...
Phil Barker's Horse, Foot, Gun is a set of tabletop rules that is based on the same system as De Bellis Antiquitatis: Quick Play Wargame Rules with Army Lists for Ancient and Medieval Battles and its successors. It covers the period from 1701 to 1915. Re-implements: De Bellis Antiquitatis: Quick Play Wargame Rules with Army Lists for Ancient and Medieval...
With the final defeat of Napoléon Bonaparte, a new conservative era of anti-liberal and anti-republican politics began in Europe. It was a false dawn for the forces of reaction. In the Americas, Spain’s empire evaporated in a series of rebellions. The defeat of the republicans led to a renewal in great power struggles, such as the Crimean War, and...
from Mayfair Games website: A House Divided simulates the epic struggle of the American Civil War that was fought over the twin issues of slavery and state's rights. The period from 1840 to 1861 saw these issues brought to a boil, and in 1861 the nation became tangled in a terrible war that lasted four long years. The game depicts the war between North and...
I Leoni delle Ambe, The Lion of the Ambe The rules are intended to represent combats in the colonial era, conducted by the Italian Royal Army in East Africa (1880-1900). This is a Brigade / Division level tactical game. Units are at the level of Infantry Battalion, Cavalry Regiment or Artillery Group. It is recommended for 15-20mm figures. —description...
I Obey – the Campaign of Bezzecca 1866 This one is an operational game on Garibaldi campaign over the Alps during the initial and central phases of the Third Italian War of Independence. It was a strange, fascinating campaign by one of the most famous generals of his time, not only in Italy. Garibaldi’s red shirts fought and won against a superior, but...
Иконки - Ikonki - Icons The Russo-Japanese land wars game Ikonki is a tabletop game that puts the player in the shoes of a regimental commander during the Russo-Japanese wars of 1904 - 1905. The player will have to contend with orders from above, and there is a limited command control system. These rules include army lists for both Russian and Japanese...
"Imperial Bayonets" is a new planned series of Grand Tactical wargames covering the 18th-19th centuries. The series rules use a hack of the tried and true NLB mechanics in order to simulate what as, at the time, the largest campaign since Leipzig. 1859 occupies an interesting place in military history, post Crimean war, tactics had barely improved much...
"We Were Not Cowards" is an operational simulation of the last battle of the Second Empire. It uses a rules-engine heavily inspired by The Library of Napoleonic Battles rules by the illustrious Kevin Zucker and OSG. Several scenarios allow for a quicker french response to Prussian Maneuvers the day before creating a salvageable situation for the French....