An large format book, measuring '9-3/4'-inches by '13-1/2'-inches with a slick-coated front & back cover. It has a general background article regarding gaming going on at the time of its publication (1982). There are extensive background materials related to the enclosed games. 64 pages, including rules for the various games contained within: Aquitane -...
By November of 1796, Napoleon Bonaparte was eight months into a brilliant campaign in northern Italy which was removing any Austrian threats to the French Republic's southern flank. The fighting that month, north of the besieged city of Mantua, proved to be one of the first great challenges in the young General Bonaparte's career. Two Austrian forces under...
Arcole 1796 focuses on the three days of an indecisive battle in northern Italia (15th to 17th November 1796). It includes 3 scenarios of one day and a campaign game of 3 days. Arcole 1796 is the 41st battle of the Jours de Gloire series. Bonaparte is at the head of the French Army of Italy. Alvinczy commands the Austrian Army. This Jours de Gloire module...
Argonaute is a Naval War Game for 2 players, which recreates the Battle of Trafalgar, where a player commands the British Royal Navy and the other the French Imperial Squad. The game is the movement of warships through cards of motion, the board that recreates the Cape of Trafalgar, aiming to fight and destroy the enemy fleet, gain control over the...
Arrivano i Francesi! (The French are coming! ) simulates two battles in Italy during the Napoleonic wars: Montebello (1800) and Campotenese (1806). This game uses a rule system derived from Caldiero 1796 (Para Bellum II) and Voi Bravi ed Infelici (Para Bellum VIII). Components: A2 double-sided map Two sheets of 118 die-cut counters Rule booklet Two game...
The Liphook Historical Wargames Group was formed in 2000 to refight Napoleon’s major battles during their 200th anniversary year. During the last 16 years the group has successfully fought over 38 battles, which have included Wagram, Salamanca, Borodino, Leipzig and Waterloo, using its own, home-grown set of specially designed rules. Art of Command evolved...
On April 24, 1809, Napoléon had proclaimed at Ratisbon, « We will be in Vienna in less than a month ! ». Although he did seize the Austrian capital on May 13, the Danube still separated the Emperor from the army of the Archduke Charles. To pull off a decisive victory, he now had to force a crossing of the river and defeat the Austrians as swiftly as...
The original edition, titled Revolution, is set in French Revolution-era Paris. Royalists and Jacobins fight for superiority in the 25 city districts, which are represented by the game board. The two players alternately place one of their counters in order to control that space. When a player puts one of his number counters on the board, he projects...
Game description: The First Italy Campaign (1796-1797) was actually the most brilliant military expedition of the French Revolutionary Wars.The Lodi manoeuver was also, strategically thinking, a large flanking operation against Beaulieu’s army. “Au pont de Lodi” is a simulation of the May 10, 1796 battle, which opened the way to general Bonaparte’s triumph...
Simulates Davout's holding at bay of Prussian forces north of the larger, decisive battle of Jena. Uses an early version of the Vive l'Empereur! tactical system, utilizing oblong counters to show formation changes between line and column, and roster sheets to record losses. Of medium complexity with 12 pages of system rules in French and four pages of...
Austerlitz is an operational game of the campaign in Austria during November and December 1805. The time scale is four turns per day (for a total of 92). The map scale is not stated, but it appears to be about 4km per hex. The board comes on eight 8.5 x 14 inch sheets that must be trimmed and joined together. The 182 counters must be mounted and cut. In...