From the back cover: "This book has it all, from gladiatorial combat to space warfare. Test your skills and luck as you re-fight famous battles or explore the world of "what ifs." This book contains many simple rule sets for playing wargames with toys outlined in seven chapters: 1. Getting Started 2. Ancients and the Middle Ages 3. The Horse and Musket Era...
Alea Magazine issue 27, along with Balaguer 1938. Simulates the engagement on 10 November 1808 between the French under Soult and Spanish forces under Belveder in northern Spain. Uses the Shadow of the Eagle system (rules available in English), which reproduces simple formation and facing. The game includes 60 double-sided counters which need to be...
“2 Player Dice and Board Game. Backgammon Variant with specialized pieces. Napoleonic Military Theme.” The game is played on a regular Backgammon board. Each player uses three six-sided dice and has a set of sixteen pieces composed of four Infantry, two each of Skirmishers, Horse Artillery, Field Artillery, Light Cavalry, and Heavy Cavalry, one General and...
General d’Armee are designed for action from Division upwards for the Napoleonic period. Dynamic and fast-paced, General d’Armee uses the ADC (aides de camp) command and control system first seen in Pickett’s Charge to put you in the shoes of the commanding General, deciding how and when to use your influence to control and win the battle. Packed with...
Vitoria, 1813, The Battle for Spain is a scenario supplement for General d’Armee. Provides six iconic actions from decisive encounter at Vitoria in 1813, including The combat at Osma, the battle for the Puebla heights, the fight for the hill at Arinez, the battle for the Zadorra bridges, the fight for La Hermandad and the final assault on the main French...
1813. The Battles for Germany is a scenario supplement for General d’Armee penned by game designer Dave Brown. Here Dave provides us with six iconic actions from the decisive campaign which saw Napoleon fight to preserve his German possessions after the disastrous 1812 campaign in Russia. Beginning with Weissenfels, this scenario supplement goes on to...
General d’Armee 2 is designed for Divisional and Corps size actions in the Napoleonic period. Dynamic and fast-paced, General d’Armee uses the ADC command and control system seen in the first edition to put you in the shoes of the commanding General, deciding how and when to use your influence to control and win the battle. Packed with Napoleonic flavour...
From the author's website: General de Brigade Napoleonic wargames rules use infantry battalions, cavalry regiments and artillery batteries as the basic tactical units. The figure scale is 1:20. Over the years I have used various sets of Napoleonic wargames rules – some good, others too complicated or simply not "Napoleonic". Most however, were split into...
The second volume of historical Napoleonic scenarios for any system but mainly for the more manageable refights that General de Brigade is becoming renowned for. It contains the following ten scenarios: Elchingen 1805 Saalfeld 1806 Maida 1806 Teugen-Hausen 1809 Essling 1809 Brunswick 1809 Sabugal 1811 Arroyo Molinos 1811 Dolitz & Probstheyda – Leipzig 1813...
The third volume in a series of Napoleonic scenarios. Designed for General de Brigade wargame rules but generic enough to be usable with other systems. The scenarios included are: Marengo, Part I: The Austrian Breakout (1800) Marengo, Part II: The Blooding of the Consular Guard (1800) Marengo, Part III: Desaix's Counter Attack (1800) Haslach-Jungingen: The...
The fourth volume in a series of Napoleonic scenarios, this time focusing on campaigns against the Ottoman Turkish empire. Designed for General de Brigade wargame rules but generic enough to be usable with other systems. The scenarios included are: Napoleon's Egypt Campaign: - The Pyramids (1798) - Alexandria (1799) - El Rahmanieh (1801) - El Khanka (1801)...