After his victory at Dego, Napoleon decided to hit first the Piedmontese Army but the heroic defense of Colonel Dal Carretto, that retreating in front of the French found his stronghold in the Cosseria Castle, stopped the French western Push for an entire day. This forced the French to turn on their advance to the east toward Dego, the gate to the Po...
Deployment was originally called Tactical Game 10. Its purpose is to show the use and development of small unit tactics during the "flintlock musket" period of warfare (roughly 1670 to 1840). From the designers notes: (which also listed other games in the tactical game series 1 to 21) This was a Test Series game published by Simulations Corporation...
Deux Années de Gloire (Two Years of Glory) brings together the four battles that determined the outcome of the Prussian and Polish campaign from 1806 to 1807. They were previously featured in the series Jours de Gloire (Days of Glory) in 2006 and 2007 (VaeVictis and Canons en Carton), and we are now offering them in new, redesigned and significantly...
From the One Page Wars game series. A simple solo (or two player) game of annihilating Napoleon's march from Russia. Cossack units are rated for speed and anger/patriotism, while the French units are rated for speed, military gain, and treasure gain. The cossacks (played by the solo player) tries to eliminate as many military gain points as possible before...
Small paperback book serving as an introduction to miniatures wargaming and also containing rules for use from the ancient period up to the American Civil War (1 rule set for the whole lot !) Rules are based on rolling a one die for each group of six figures when shooting, or counting heads and multiplying by a die roll in melee. Also includes rules for...
The huge influence of Napoleonic combat systems, tactics and weaponry (the flintlock musket was the standard weapon for all Armies until the later 1840’s), meant that they remained the standard throughout the world until the full development of the rifled musket. This weapon, which used percussion caps rather than a spark from a flint, together with rifled...
This standalone set of rules covers the French Revolutionary Wars and the Napoleonic Wars. It is built on the Dominion of the Spear game system but is a brand new set of rules with appropriate rule changes (including a pre-battle artillery bombardment and increased use of the unreliable attribute). These are very very simple rules with armies of 3-6 units...
Don't Give Up The Ship is a detailed set of miniatures rules. It appears to have originally been published in several 1971 issues of International Wargamer. It was published separately by Guidon and later TSR. The 58-page booklet covers Age of Sail actions from the Napoleonic period. The rules allow players to recreate naval actions of the days of the...
From the publisher: "Donald Featherstone was one of the dozen or so people who, in the 20th century, turned wargaming into both a hobby and a more useful tool for military professionals.' James F. Dunnigan 'Don’s Book 'War Games' in 1962 was an amazing thunderclap to an entire generation of would-be wargamers.' Paddy Griffith Through forty books on...
From the back cover: " Donald Featherstone's War Game Campaigns was the first wargaming book to deal with the art of creating a series of related battles and linking them into campaigns for the modern enthusiast. This book covered straightforward methods of setting up and running such campaigns. It deals with topics ranging from map making, to attrition to...
Donostiarrok harriz harri is a cooperative game about the reconstruction of Donostia / San Sebastian after its burning in 1813 by Wellington troops. The players, representing witnesses of the massacre and inhabitants of the city - Juana Francisca Arsuaga (servant), José Antonio Aguirrebarrena (carpenter), María D. Miloy "La naipera", Vda. de Barbot (maker...
Written by Steve Danes a nerve-shredding game of special forces action that ranges across three hundred years of history. From the time of Napoleon through to the trenches of World War One and right up to special forces operations in the early 21st century. A small team dropped in against the odds. Doom Squad is meant to be played as a solo game system...