The Struggle of Nations is an historical simulation of The War of German Liberation--Napoleon's Spring and Autumn campaigns in Saxony--1813. Contents: Two counters sheets in four colors Multi-color map in three 22" wide sections (comprised of 2 separate game boards) Two Organization Displays 17" x 24" and 19" x 28" Rules folder Scenario folder Turn...
Su le Teste! ("Up the heads") is a historical miniature wargame for Napoleonic battles and campaigns from 1805 to 1815. The rules brings all the charm of Napoleonic military exploits on the tabletop,. A playful work dedicated to the men of those times and aimed at players with a taste for simulation with miniature historical wargames. A laborious work...
Su le Teste! ("Up the heads!") is a historical miniature wargame for Napoleonic battles and campaigns from 1805 to 1815. It is perfect for integrating a series of Supplements to deepen and recall all the battles of the Napoleonic decade. La Nipote di Vecchie Battaglie is the first supplement; it allows you to recall the Battle of Raab, which took place on...
SGB-27 Sun of Austerlitz (1987) (JPY 4800) Subtitled “Napoleon vs. Kutusov 2 December 1805” One half-sized map, 252 counters, 2 identical PAC, one rulebook (24 pgs) of which only 11 pages are actual rules. Looks to be one scenario. Unit sizes seem to be regiments with hourly turns. No map scale given. Combat units look to have “combat-morale-movement”...
THE SUN OF AUSTERLITZ Napoleon's campaign in Moravia 1805 Components: One 22 x 34" map, 280 counters, 20 pages of rules, 7 player aid charts for setup and organization displays. November-December 1805. Map covers the territory from Znaim and Brunn to Olmutz and Ostrava, with the regular 2 miles to the hex. And it can mate with the "1809" map (Victory...
You must prepare several dice. This game is sequel game of Sun of Austerlitz in Game Journal#33. This game covers the battle of Waterloo in 1815, the last battle of Napoleon. This game uses the same engine as its sequel game. Players must draw a command chit at random to decide which formation will work next. The rule is longer than usual GJ's games 12...
Swashbuckled! is Fun-at-Home Games first game. Played with different colored sailing ships and on a beautiful large world map board, the game is set in the year 1806, at the peak of Napoleon's power. The game is played on three levels: the first level is rolling dice and moving one of six cargoes indicated on cargo cards from one port/continent to another...
The duellist demands satisfaction. Honour, for him, is an appetite. The Duellists Swashbuckler is no ordinary set of rules. In all respects it is different, from the focus on individual characters to the mechanics that seek to replicate the flow, tension and deadliness of combat with swords. Swashbuckler allows you to experience duels, a dangerous game of...
We all know that live opponents can be slippery, devious and implacable foes across the tabletop, but Solo Swashbuckler can be a tricky adversary too; he has no notion of honour. That makes him the perfect opponent in a game of high stakes combat. A world where death can be sudden and violent, where each time you clutch a rapier in your hand you face the...
Swords around the Throne allows two players to reenact the Napoleonic Wars (1805-15) on a grand-strategic scale, with France, her dominions and allies pitted in a titanic struggle for Europe against Great Britain and assorted Coalition members. The players operate as heads of state and commanders-in-chief, not generals or even marshals. Their tools are...