Sharp Practice are large scale skirmish rules, designed for between 30 and 120 figures a side, with players taking the roles of heroic leaders of the black powder age. Hornblower, Flashman, Sharpe, Bolitho, all can lead their men into battle with these much heralded rule set. The rules are written with an emphasis on the Napoleonic Wars but include rules...
This superb Sharp Practice scenario supplement follows the career of Richard Fondler from his time as an enlisted man in India in 1799 through to Waterloo where he is a Lieutenant Colonel. In between he has an exciting and illustrious career in the Peninsula with the 95th Rifles and the Light Company of the West Sussex Regiment. Here we present eighteen...
This Guide to the War of 1812 for Sharp Practice is includes a guide to the history of the war, a comprehensive over-view of the forces involved from Britain, Canada, the United States and the First Nation Indian forces. Their organisation structures and a wide range of Army Lists and full Force Rosters cover the vast majority of troop types for this...
In search of adventures for your Sharp Practice characters? If so you have just found them with Dawns & Departures, the campaign handbook for Sharp Practice, providing endless campaign options with our easy to manage and fun to play Narrative Campaign system. 79 pages in length, Dawns & Departures provides everything you need to generate your campaign...
An edition of the very old game L'Attaque by Gibsons, most familiar now as Stratego by Jumbo. This edition is themed on a very popular British TV series in the 90s called Sharpe, based on Bernard Cornwell's famous series of novels set the Peninsular Wars. Sharpe was a maverick British Major leading his troop in running battles with the French, mixing it up...
A game that maps the narrative from the novel of the same name by Bernard Cornwell. A solitaire 'push-your-luck' style game in which the player expends luck (as a resource) to try and complete the game mission and destroy the river bridge and forts. 'Cat's Lives' are used as a resource to allow a shift in combat odds at each combat engagement. Conversely...
"Miniature Rules for Naval Warfare 1793-1815 and Armada Period Rules Supplement." "The original basis for Wooden Ships and Iron Men first published by Battleline and later Avalon Hill. The version of this ruleset was developed in 1976 and is basically an early draft of the WSIM ruleset but played with miniatures. "In 1981 a second printing was published by...
Play out classic sea battles of the age of fighting sail using the Ship of the Line rules. The pdf has everything you need to play (except dice) including rules, maps and counters. Ship of the Line is for two or more players and a typical game will take an hour or less to finish. Ship of the Line includes full rules for: All manner of ships; Unusual...
As admiral of the fleet, you command your 3 captains in battle on the high seas. Though the wind may be against you at times, you can still use it to your advantage. Try to find the vulnerable spots to destroy or capture the enemy! Outmaneuver your opponent using naval tactics governed by the wind. This game is based on the British and French battleships...
This is a cardgame for 2 player. It's a war between ships of the period XV-XVII sec. Available for free download (http://www.webalice.it/alecrespi/html/warpspawn.html) or in the files section. Every ship has values for: Ship, Ropes, Equipment. Move your ship fast and be the first to hit down enemy ship. To win you have to reduce one of the characteristic...