Taiwan Strait Crisis 1950 is a 2 players strategic-level board wargame that simulates the battles between People's Republic of China (PRC) and Republic of China (ROC) in 1950s which is so called "The First and the Second Taiwan Strait Crisis." Two players control the People Liberation Army (PLA), the National Government Army (NRA) in Taiwan and US 7th...
A Blue company with purpose sets its sight, To reach the bridge, a perilous command, Before explosives consign to the night Their path on, as woods conceal the Red plan. With fire and maneuver, Blue’s tactics laid Each volley sent to pin the revealed foe, While comrades swift through cover unafraid, Advance with stealth where life and death may flow. Each...
Take That Hill builds upon a previous version by Prof Phil Sabin of Kings College London. A simple hex and counter, IGO-UGO system introduces players to basic mechanics used in the majority of commercial wargames. Game-play is solo or two-player and does not require an umpire to facilitate. This makes TTH suitable for self-learning, cooperative play, or a...
Tango Down is a card and dice game for 1 to 4 players where you take control of an elite international counter terrorism unit known as SATRN (Special Anti-Terror Response Network). As a deniable operations unit within NATO, your team must strike swiftly and quietly. Team based communication, taking action, and effective decision making are required as you...
Tango Down is a tense game of modern house-clearing operations, with scenarios taken from both the headlines and the movies. Hostage rescue, daring escapes, desperate last stands, ticking time bombs and more! Each player controls one or more fire teams, with each member having a counter and specific stats, augmented by Action cards that cover the fog of...
First published in Strategy & Tactics magazine #44. Modern tank warfare involving individual tanks, guns, and squads. 100 counters One thing that should be mention is that only base game is included in the magazine release. The rules even say that you do not get all the markers in the base game. If you got the game as the Flat-pack, the advanced game was...
An expansion, consisting of a supplemental rulebook and additional 200 counters, for SPI's game Tank! Armored Combat in the 20th Century! "The Expanded Game modifies and builds on the Standard Tank! Game . . . The Expanded Game gives the Player more tools to work with. In most scenarios he will be able to use an off-map artillery capability . . . and, in...
Presented at Lucca Games 2010 by Editrice Giochi. Tank Attack! Card Game is for 2-6 players. Content: A fleet of tanks and flags are useful to keep track of the points scored by the players during the game. The big ones 5 points, small one 1 and the flags 10 points. A tin box to contain tanks and flags. "The United States have been invaded by an unknown...
Your tank rumbles into the bombed out ruins of a small town, a forest of jagged walls and rubble. Once a bustling town on a crossroads, it is now used as passage for supply trucks heading to the front line. Your mission is to hold this strategic location at any cost. But you’re not the only one with this mission. Other rival forces have sent their own...
The Middle East has seen almost continuous warfare from the Israeli declaration of independence in 1948 to the present day. There have been four major campaigns, of which those of 1967 and 1973 - the so-called 'Six Days' and 'Yom Kippur' Wars - are of particular interest to wargamers as they involved the largest tank battles since World War 2. Israeli...
The board is a large plastic base with a movable center slide and movement markers printed on the base. Each of the players 4 tanks fit into notches on the sliding base. The land mines (pegs that move up and down through the base) are activated by pulling a lanyard that runs under the base and behind your command bunker. Shells numbered 1 through 10 are...
A fast-paced and exciting game of tank-on-tank action, Tank-Duel Arcade lets you play out thrilling battles in thirty minutes or less! All you need are 2+ Tank Models, some Dice and a Tape Measure. Each player controls each of their tank's crew members (Gunner, Driver, and Commander) as they act out your orders in turn. Do you activate the Gunner first to...