In this expansion set, there are five color-coded miniature (38mm) battle tanks for each superpower. In the beginning of each game, the players get to place one tank in any one of their territories by secretly writing down the locations and then revealing them at the same time. Each year during the Pay Salaries stage, players pay $10 Million for each...
Mega Supremacy is an expansion set for the Supremacy: The Game of the Superpowers game. The Mega Map includes a 36" x 48" full color map with 22 new territories and 11 new seas. The map also includes 260 capitals, religious centers, and major ports. The expansion contains new rules for nuking territories, collecting tribute, defending capital cities and...
The Mega Supremacy: Challenge of the New World Order book introduces a quantum-level addition of new rules for Supremacy: The Game of the Superpowers. The 186-page book covers additional rules for all of the released Supremacy expansion sets, as well as info on strategies and tactics used in the game. This book really needs to be used with the Mega Map....
Use Your Colonies to Supply Resources and Men When you build armies, the number of troops you can deploy is limited by the number of territories you occupy. Now your colonies are important for their raw resources and manpower. The more countries you occupy, the more men you can send to war. When you need troops, you can draft any rogue from any colony. Get...
Modern naval action in a comprehensible and easy to follow format. Player actions are command centric with respect to how much the player knows versus how much a real commander would know in a five minutes of time. No 1km tall admirals found here! Movement is simultaneous but combat is sequential and based on the color of playing card drawn; red or black....
It is the year 2215 and the world is a barren wasteland, filled mostly with raiders that will kill you the first chance they get. You and your troupe have been living deep in the mountains away from such raiders, but there is a storm heading your way, and the only way to survive is to head towards the haven you have heard tale of. Packing up your things...
A “what-if” scenario war game set in the year 2019 when Japan and the South American Union invade Mexico. The Republic of Texas and the U.S. intervene. It contains: 1 20” × 30” full color playing map 85 spun molded plastic playing pieces of infantry, APC’s, helicopters, hovercraft, fighter/bombers, laser batteries, etc. 1 sheet containing 102 die cut...
Suwałki Gap is a two-player wargame based on hypothetical Russian attack on the Baltic States and Poland taking place sometime between 2023 and 2025. The sides and capabilities in this game are based on current procurement, recruitment, and basing plans to the extent of publicly available information. This game in particular examines the concept of the...
Alternative history game that starts with an attack of a combined Russian & North Korean force against north-eastern Poland and Lithuania, followed up with a NATO counteroffensive. The NATO forces include a Polish, US, Czech, German and Lithuanian contingents and a small free Tatar force. The game features two large scenarios (divided into 2 smaller...
From the publisher: SWAT Command is a cooperative board game for 1 - 5 players set in modern time. The players are controlling a SWAT team attempting to bring a hostage situation to a successful resolution. The game uses resource management, press-your-luck, and grid-based combat mechanics. Six situation variables allow for the game to have a high replay...
SWAY is a miniature agnostic skirmish game with quick turns, streamlined rules and high stakes rolls. Making every game easy to grasp, engaging and impossible to predict. The game features: Miniature-agnostic, genre-agnostic One d20 to rule them all. (11+ always succeeds) Only 4 models per player, fast games, zero brain strain Bag-based activation, to keep...