SAVAGE WAR OF PEACE is a solitaire game of Combat during the French-Algerian War (1954-1962). The player assumes the role of a commander of combined French forces in Algeria. As commander, you are responsible for securing your Area of Operations (AOR) by successfully conducting various military operations in order to locate and destroy the enemy. Although...
Save Afghanistan, Comrade! is a Solitaire board-wargame of the Soviet war in Afghanistan. Soviet and Afghan regiments and police battle Mujahadeen formations, foreign fighter contingents, and local chiefs and warlords for Provincial control throughout the country. It is December, 1979. Hafizullah Amin, a dedicated communist, leads Afghanistan...
A solitaire game of the US and South Vietnamese war against the Vietcong and North Vietnamese Army. US and ARVN brigades/regiments and police battle VC battalions, NVA regiments, and subversive Political Cadres for Provincial control throughout the country. It is early 1965. The South Vietnamese government and army (ARVN) are collapsing in the face of...
In 1963, JFK, Khrushchev and Castro botch things completely and accidentally nuke the world. 46 years later, the dust finally settles and a few hearty individuals brave the post-apocalyptic wastes to try to either stitch society back together or have a good time kicking ass and taking names. Welcome to Scorched Earth, the post-apocalyptic adventure game...
In Scrap Wars, units of opposing rebel factions fight each other on a vast playing field. By making use of landscape elements, the traits of individual units and the chances offered by effects tactical advantages may be achieved Tactics, as well as the right circumstances can decide the ultimate outcome of battle, with the goal of eliminating all units...
From the publisher: Scudbusters II: Return to Iraq is a set of modern Special Forces combat rules which combine playability and realism in an attempt to provide gamers with a simple yet challenging game of Special Forces warfare based on the experiences of Allied Special Forces troops in the Gulf and Iraq Wars. So if you read Bravo Two Zero or where just...
“Card game for 2 players. Modern Naval Warfare Theme.” The card deck contains four types of cards: Unit, Detect, Attack, and Counter. Units Cards are deployed as part of a player’s forces and remain in play until the end of the game unless destroyed. Detect Cards and Attack Cards are used to make attacks against enemy units. Counter Cards are used to...
Realistic game of modern naval warfare, without getting the player bogged down into too any technical details. It is appreciated that modern naval vessels are equipped with highly sophisticated electronics and weapons systems, but their prime object is still to destroy enemy shipping or incoming missiles. It is therefore assumed that Ship’s Captains and...
Seapower & the State is a Strategic level board-wargame, a simulation of potential future naval combat during World War 3. The viewpoint of the simulation is that of grand strategy and thus has the players acting as the overall commanders of the naval forces of the Eastern or Western alliances. Scenarios are presented for various force levels for the years...
"SEASTRIKE is a game of modern naval warfare - providing a simplified but realistic simulation of the planning and tactics of naval combat today on a local scale. ... Basically each side secretly selects and deploys the forces, which may include guided missile ships, submarines, helicopters, multi-role aircraft and land-based missile sites, considered...
Modern Naval Miniature Rules for Surface / Air / Submarine by Q-Games 1979, 1980 by William Likens. This game is designed for 1:2400 or 1:1200 scale modern naval miniatures. Aircraft figures of 1:250 scale or smaller may be used. Two 20-sided dice will be needed for play. The game scale is 1' = 4 miles (1:24,000 scale) with each turn of play lasting two...