Modern Naval Battles II is an expansion set for Modern Naval Battles card game. It is for two to six players, based on present day sea power. The game is played in "rounds," with players taking turns to maneuver the ships in their fleets, attack opponent's ships, and defend their own fleet against enemy attack. A player's fleet is composed of randomly...
Modern Naval Battles III is an expansion set for Modern Naval Battles card game. It is for two to six players, based on present day sea power. The game is played in "rounds," with players taking turns to maneuver the ships in their fleets, attack opponent's ships, and defend their own fleet against enemy attack. A player's fleet is composed of randomly...
From the publishers site: NWS: Modern Naval Conflicts Series is a NWS Team designed next generation comprehensive naval wargame covering the hypothetical major naval battles of WW3 with the ability to create unlimited custom scenarios. Features for the MNC:1970s edition (expansions will add additional time frames, regions, navies, etc.): 6 - 11" x 17" full...
This Expansion adds 200 new and updated unit data sheets (on CD-ROM) for NWS "Modern Naval Conflicts: 1970s" game to cover the USSR, UK, and USA for the 1980s period, as well as adding unit data for Argentina and UK for the 1982 Falklands Conflict. The Expansion also includes two new thick paper gloss map panels (each 11" x 17") that cover the Falkland...
EUROPE HAS ARRIVED! This is the first volume of the two-part Euro Expansion for our Modern Naval Conflicts game. This expansion adds the ships, subs, aircraft, helicopters, and SAM systems for France and the Federal Republic of Germany for both the 1970s and 1980s time frame. Players can now include the forces of France and West Germany in their MNC...
This is the first half of the second volume of the Euro Expansion for our Modern Naval Conflicts game. This expansion adds the ships, subs, aircraft, helicopters, and SAM systems for Denmark and Italy for both the 1970s and 1980s time frame. Players can now include the forces of Denmark and Italy in their MNC scenarios or campaigns: all the major surface...
From the publisher: Freedom isn’t Free! In the crowded streets of Mogadishu sits a downed Blackhawk surrounded by a tyrannical warlord and his drug-crazed warriors. In the villages of Iraq lurk insurgents led by the ruthless al-Qaeda. In the arid desert of the Bakaw Valley is a terrorist training camp. In the mountains of Tora Bora lurks Osama bin Laden...
Modern land warfare, based on Spearhead. This is a complete game, ownership of Spearhead is not needed to play it. It comes with many ToEs, for US, UK, NATO and Soviet forces, as well as various Arab - Israeli conflicts. There is a great support group at Yahoo, with ToEs for many nations & time periods. Players can easily control a brigade or two. Even a...
Patrol the alleys, clear the compounds, escort the convoy. Modern Tactics: Afghanistan is a platoon-level system for asymmetric combat (2006–2009). Alternating impulse play captures battlefield friction as coalition patrols trade actions with a nimble insurgency across villages, vineyards, compounds, and wadis. Spend impulses to move, fire, breach, rally...
The intent of this small set of wargaming rules is to allow the players to recreate a portion of this battle using miniature figures, scenery and models. Unlike most wargaming rules, all the players in Mog ’93 play the American forces. The Somalis run themselves on ‘auto-pilot’, using a simple scheme of die rolls to determine where they appear and their...
On October 3, 1993, US Special Forces under the auspices of the UN were tasked with capturing top lieutenants of the hostile warlord Mohamed Farrah Aidid in Mogadishu, Somalia. The game begins with US forces preparing to raid a building (the Meeting House) near the Olympic Hotel to capture these high-level members of Aidid’s Somali National Alliance (SNA)....