Travel around monster island capturing monsters and powering them up while playing as 1 of the 11 unique characters. Each character has two special skill cards and a main ability that helps them gain advantages. Be careful as some characters move in the opposite direction. Lastly, do not become too powerful, otherwise the dragon will come for you. Not only...
This is the second expansion to Monster Island and currently is only available as an electronic document downloadable from the publisher or RPGNow. Expands: Monster Island From the publisher's website: Invasion of Monster Island, the thrilling sequel to the Origins Award-nominated Monster Island: The Game of Giant Monster Combat, features expansion rules...
IT IS A TIME OF DECISION! Summer 1941 Will you relive or will you reshape history? The stakes are high as you take your role as a leader of a great power in the darkest days of the 20th Century. The scene is set, will the Axis launch Barbarossa, the greatest military campaign in history, which set the course for the rest of the Second World War? You can...
"Card Game for 2 players. One player is an armored caravan transporting a VIP. The other player is a group of Terrorists attacking the Motorcade." Each player uses a unique deck of cards. A set of Travel Tokens is used to track the distance between the motorcade and the terrorists. "Victory: The Terrorists win if the VIP (The Package) is killed. The...
A tactical WWII wargame that was published in the first issue of JagdPanther magazine. Eight generic scenarios were included for portraying conflicts involving German, American, and Russian forces. MP-44 is currently available in PDF format as Amarillo Design Bureau has digitally rereleased all fifteen JagdPanther issues. —user summary Mp44 [sic] is a...
What's New in Mr. President, 2nd Edition. First off, several have asked me "Why a 2nd EDITION? Why not just reprint the original game in a 2nd Printing to get it back in stock as quickly as possible?" Well, we considered that, but after looking at the FAQ document, and with tens of thousands of games being played over the past few months and so many...
Not designed as a detailed simulation, this fun and challenging game illustrates the general strategic course of the 1982 Falklands War between Britain and Argentina, and highlights important historical themes. It is two games in one: a naval/air game (whose mechanics are based on the author's "Don't Tread On Me" system, but using ships and aircraft...
Description from the publisher: Mud, Blood and Steel: The Battle of Hoveyzeh, January 1981. By the end of 1980 Iraq’s invasion of Iran had degenerated into bloody stalemate all along the front. Iran was able to mobilize over two hundred thousand newly recruited citizen-soldiers into their Pasdaran, and both sides rushed additional regular army troops and...
ATTN: Cpt [DATA WITHHELD] Captain, At 0747Z, a foreign object that had entered the Earth`s atmosphere within U.S. airspace airburst in a multi-megaton event over [DATA WITHHELD]. The blast area is Code Black. Hostile non-terrestrial combatants have emerged from the debris plume and have engaged national defense elements. These elements are being depleted....
無限合体ロボット (Mugen Gattai Robot) is a Japanese card game of combining robot parts. In the year 204X, Japan is under threat from outside forces. The government responds by building a series of defence robots to protect the people. But Japan is too small to store the robots intact, so they must be kept in pieces and re-combined as needed. The players work to...
"Card game for 2 players. Theme: Russia’s war with Afghanistan 1979-1988. The Decks: One player is the Soviets. The other player is the Afghans. Each player has his own deck. Play also requires 3 Pacification counters." The Russian card deck consists of the following types of cards: Mission, Strategy, Units, Weapons, Politics, and Leaders. The Afghan deck...