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  • Step into the gritty, close-quarters chaos of World War II/21st Century with Mission Lock: Small Unit Action in WW2 and the 21st Century. This ruleset puts you in command of a single fighting section, where every man and every decision counts. Forget grand strategies; this is a game of immediate, life-or-death tactics. Using a fast-paced, intuitive system...

    • Max. játékosszám: 4
    • Min. játékosszám: 2
  • Modern Africa is a set of rules to fight/refight battles on the dark continent in the 1960´s through the 1990´s. The majority of these battles were smaller scale fought between warlords or other dictators. The arms were either leftovers from an earlier era, state-sponsor (US or USSR) supplied, or black market purchased. These are not the latest, greatest...

    • Min. játékosszám: 2
    • Ajánlott életkor: 12+ éves
  • Modern Africa is not a great period for any of the so-called superpowers. No one has been able to pacify or even influence for any length of time events in Africa. As stated in the rules, Modern Africa, generic is the key with a tribal mindset against the big green (or red) machine. When time has passed, only the Africans are left in Africa. So, with this...

    • Min. játékosszám: 2
    • Ajánlott életkor: 12+ éves
  • Modern Africa continues to be the world´s weak sister. Unable to govern themselves and ungovernable from without, Africa stands as an enigma. The scenario book that James Meldrum has put together is a superb collection of "what if", thought provoking gaming possibilities. And good luck on those morale rolls! Scenarios include: Beach Head Assault 1 and 2...

    • Min. játékosszám: 2
    • Ajánlott életkor: 12+ éves
  • Modern Africa continues to be the world´s weak sister. Unable to govern themselves and ungovernable from without, Africa stands as an enigma. The scenario book that James Meldrum has put together is yet another superb collection of thought provoking gaming possibilities. And good luck on those morale rolls! Scenarios include: Doctor Evacuation, Encounter...

    • Min. játékosszám: 2
    • Ajánlott életkor: 12+ éves
  • Modern Armor This rule system evolved from many play sessions of WRG’s Wargames Rules 1950–2000,Advanced Squad Leader, Panzertruppe, and so on. The objective is a fast moving game that provides verisimilitude, and addresses basic problems present in many games with reaction to enemy actions. The figure scale is a single vehicle or squad of infantry, with a...

    • Max. játékosszám: 4
    • Min. játékosszám: 2
    • Ajánlott életkor: 12+ éves
  • Battle of Goose Green is a scenario for Modern Armor The Battle of Goose Green, 27-29 May 1982 Falklands War: 2 Para vs Task Force Mercedes Micro-armor (Infantry!) Scenario with statistics and scenario rules for the Modern Armor, This scenario recreates the historical battle. Variants allow you to explore what would have happened if the British had used...

    • Max. játékosszám: 2
    • Min. játékosszám: 1
    • Ajánlott életkor: 12+ éves
  • Eagle Troop at the Battle of Easting 73 is a scenario for Modern Armor The Battle of 73 Easting erupted about halfway through the brief land phase of the Gulf War. American armored forces had entered Iraq and pivoted to unhinge the enemy’s defenses inside Kuwait. Facing them was what appeared to be a well-trained and well prepared enemy - the elite...

    • Max. játékosszám: 2
    • Min. játékosszám: 1
    • Ajánlott életkor: 12+ éves
  • The War Next Week From the viewpoint of 1991, it must have seemed like war and contested borders were exiled forever from European history. Yugoslavia soon proved that wrong, but it was the collision of NATO’s expansion into the former Soviet Union with the conflict in Ukraine that abruptly focused the strategic thinking of NATO on the possibility of...

    • Max. játékosszám: 4
    • Min. játékosszám: 2
    • Ajánlott életkor: 12+ éves
  • Five Battles from the Arab-Israeli Conflict, scenarios for Modern Armor These scenarios are based on five iconic armor actions during the Arab-Israeli conflicts, between 1956 and 1982. Various liberties have been taken with the historical actions to reduce large, complex battles to a tabletop game, and various vehicles have been used that probably were not...

    • Max. játékosszám: 4
    • Min. játékosszám: 2
    • Ajánlott életkor: 12+ éves
  • Modern Armor is a set of miniatures rules "based on U.S. Army doctrine and the combat experiences of the author." The information is based on unclassified 1976-77 data. The game is set up to be used with 25mm or 1/76 scale vehicles, but 1/285 scale micro-mini tanks are just as easily accommodated with minor adjustments. The game can use simultaneous...

    • Min. játékosszám: 2
    • Komplexitás: 2/5
  • M.A.C. (Modern Armored Conflicts) is a tactical land-combat simulation that covers (at least initially) the 1970s Central Front with the US, USSR, UK, and FRG forces well represented. The game scale is 3 minutes/turn, 250m per hex. The 'standard' unit is the Platoon, but individual squads, sections, or vehicles may be used as well (these are called...

    • Játékidő: 30 perc
    • Min. játékidő: 30 perc
    • Max. játékidő: 30 perc
    • Max. játékosszám: 4
    • Min. játékosszám: 2
    • Ajánlott életkor: 13+ éves
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