A 42 page rulebook that covers the Napoleonic era in 5mm (1:300 scale). In particular the rules address aspects such as command structure and battlefield concentration that is impossible to cover in larger scale. The rulebook is divided into three sections, namely (1) the definition of units and organization of armies; (2) the actual rules and (3) campaign...
Napoleonic Quick March is an army level command game with corps and divisions as the major maneuver elements. Players dice for initiative order, draw command cards that act as division and corps commander interpretations of battle orders. Each player moves divisions in an attempt to affect a combined arms attack. Novelty is the grid movement system where...
Napoleonic Big Battles rules' system for 2/6mm. Regiment/brigade base units. Variable length bound and interesting COS (change of situation) system. A Change of Situation (COS) may be enemy forces appear, you are fired upon, you receive a message etc. COS happen at every level, so a COS for a brigade is also a COS for every higher level formation. The...
Scenarios for Napoleonic Miniatures gaming with any rules systems (strategic, grand tactical, or tactical) and any size miniatures. Each scenario features: A description of the campaign leading up to the battle Complete order of battle A historical description of the battle itself Complete GM notes that provide helpful hints on running the battle, not...
Napoleonic Terror is an asymmetrical tabletop wargame set in an alternate Napoleonic era where disciplined human armies face a horrifying alien infection spreading across Europe. Command ranked infantry, cavalry, and artillery using tactical Order Cards, or overwhelm humanity with evolving bio-horrors powered by Infection Nodes. Featuring: Fast-play...
A book containing rules for miniature wargames covering the Napoleonic Wars using various figure scales frokm 5mm to 30 mm and various ground scales of 1mm:2yds to 1in:10yds. From the back of the book: A criticism levelled at many books on wargaming is that they attempt to cover too wide a period of military history. This book concentrates on one of the...
Classic work on the subject by one of the luminaries of the hobby. From the inside jacket - "In this book the author considers in detail the actual tactics of Napoleonic armies, discuss weapons capabilities and troop movement rates and, using such data as a basis, provides rules, whereby the wargamer can, with minimal expense and effort, command his...
This is a set of rules for Minatures in the Napoleonic era. Originally published in 1971 as Napoleonique, it was revised and reissued in 1992 as Napoleonique Encore. Here is the description from the back of the Encore edition: "Napoleonique /Encore covers the wars of the French Revolution through the many campaigns of Napoleon and to the final battle of...
"Napoleon's Battles: Marechal (4th) Edition" is a “grand-tactical” wargame rules book which covers the period of the Revolutionary and Napoleonic wars, from 1792 to 1815. In these rules, players can assume the role of Army or Corps commanders. A flexible set of Napoleonic wargame rules that allows: the play of tournament battles with a standard...
Narrow Seas is a fast playing set of coastal forces naval rules designed for use with models from 1/300 to 1/1200. Book keeping is minimal, with speed and damage recorded for each vessel on a card through a series of Levels rather than keeping track of damage points and exact speeds. As well as rules for gunnery, torpedo and depth charge attacks there are...