At the beginning of the 19th Century, war was a serious matter; monarchies, budding new nations and new forms of government tore at Europe’s economic and political fabric for two decades. Conscription was constant. Larger and larger armies clashed on battlefields across the Old Continent, led by noblemen, princes, aristocrats or heroes emerging from the...
Players take the role of a Napoleonic-era power and move miniature plastic infantry, cavalry and artillery to simulate the campaigns of Napoleon. Several difficulty levels and scenarios included in the box. Standard game has a map that offers a grand strategic view of the action, and separate board for battles to reflect tactical realities of the period...
These are traditional rules for 15mm Napoleonic Miniatures. The basic game covers weather, routing, command & control, movement & maneuver, defensive reaction, fire, combat, and pursuit. The basic rules are more complex than most miniature games. Advanced and optional rules add depth in the areas of fatigue, morale, evasion, special cavalry rules, supply...
This is the first expansion module for the Avalon Hill miniatures based game of Napoleon's Battles. It is a 54-pages Booklet with 'Errata' & clarifications for the 1st game, additional Terrain features, with 9 more Scenarios, the Divisional Armies Structured Army Charts, Additional Optional Rules, even MORE labels for these Scenarios, a set of BLANK...
This is the second expansion module for the "Napoleon's Battles" miniatures Rules set. There are 5 additional Scenarios as well as Updated 'Errata' and clarifications for the previously released Game and 1st Module. There are 'New' concepts introduced which includes those such as 'Unknown' Tabletop Terrain Markers, the 'Campaign' Game and even some 'fast'...
The empire strikes back with a vengeance in the latest edition of this widely acclaimed book which enables any reader to reverse the tables at Waterloo or avert the French disasters in Spain and Russia! Packed with information on every aspect of Napoleonic warfare, it shows the wargamer how to make his miniature battles look even more realistic and...
Napoleon’s Legacy is a set of rules allowing players to game warfare during the period 1795 to 1865, taking in the Napoleonic Wars to the American Civil War. The rules arose from the collective fascination for the variety of conflicts during this period of history shared by the writing and testing team. We also felt that there was a need for a faster...
The Napoleon's War Series are games that give players the French Army of Napoleon against the foes of France from 1796 -1815. Each game includes battles that have their own custom game boards, plastic figures representing the infantry, artillery, and cavalry with counters representing the special units, leaders, etc. Each battle within the game is...
Napoleon's Wars is an exciting and well designed set of wargame rules for the Napoleonic period. They allow you to take the role of Generals and re-fight battles in miniature using any scale figures from 2mm to 28mm. Most importantly, they do not require the use of dice. The mechanisms used to control your armies encourage you to use the tactics of the...
The basic units in Napoleonic Command are the infantry battalion, the cavalry squadron and the artillery battery. In the standard game, these are typically represented by four, two and two bases, respectively, although there is considerable flexibility. The actual miniatures on the bases are largely irrelevant to the game, as is the exact size of the...
Napoleonic GAME OF WAR wargame rules are the second in the series following on from our 18th century set. They are also designed for 25mm or 28mm scale figures, with 16-24 figures per infantry battalion, 4-6 figures per cavalry squadron, and artillery units of one model cannon and up to 4 gunners. They are intended to be in the ‘old school’ stream of...
A brief (two pages) set of Napoleonic miniatures rules published in Panzerfaust #56. Normal units are battalions of 24 figures, split into six stands of four each (for changing formations). No scale or preferred figure size is given, though considering the era 12 or 9mm figures are likely. The main element of the rules was the use of written movement...