This volume of the AOTF NAVAL ANNUAL Series provides nearly 400 pre-formatted, printable ship logs. It covers the many ship classes of the 1885-1906 period for the navies of Argentina, Austria-Hungary, Brazil, Chile, China, Denmark, France, Germany, Great Britain, Greece, Italy, Japan, Netherlands, Norway, Portugal, Russia, Spain, Sweden, Turkey, and the...
Admirals is a game which recreates, in a stylized fashion, the movements and interactions of fleets of sailing warships during the late 17th, 18th, and early 19th centuries. The purpose is to allow the player to take the role of the commander of a fleet of sailing warships and explore the choices and challenges which faced his historical counterpart....
User summary: In the year 1977, Atlantic produced, inside their 15 games-line called “Il Gioco delle Battaglie” (The Game of Battles), 5 "board-wargames" of the Old West/Indian Wars theme (code numbers from 1456 to 1460 in their catalog). Each set included 1/72-HO scale toy soldiers, vehicles and accessories from Atlantic production, plus a different...
A new weapon promo card for Adrenaline that was included in German magazine Spielbox, issue No. 7/2016. When used in basic mode, the player chooses 1 target within sight. That target receives a mark. In alternate fire mode, the player can choose 1 or 2 targets within sight. One target receives 2 damage, the other target receives 1 damage. Reloading the...
A weapon promo card for Adrenaline that was exclusively designed for Dice Tower and was included in one of the reward promo packs for their Season 13 fundraising campaign. Basic effect: Deal 1 damage and 1 mark to one target you can see. Deal 1 mark to a different target you can see; then you may teleport it to a randomly selected spawnpoint. Notes: You...
Something went wrong, very wrong. You're back in the arena, lying on a spawnpoint. Shaking the dizziness out of your head, you struggle to your feet. Your eyes strain to focus in the dimness. The spawnpoint no longer lights the room with a cheerful glow. Now its light feels malevolent, corrupted. You hear footsteps. It's your old friends, your old enemies...
User summary: Advance The Colors is the first widely-published set of 1:1 ratio rules to cover the American Civil War. The rules focus on simulating tactical and skirmish-level engagements between company or regimental-sized units with an ideal size limit of between 200-300 figures per side. Each miniature represents a single soldier or artillery piece and...
"Advance the Flag is a set of rules designed for medium to large scale wargames set in the American Civil War. It is intended to be suitable for refighting actual battles as well as for hypothetical scenarios, one-of, equal-strength competition style games, and free form campaigns in which the tabletop encounters arise from strategic decisions made by the...
Advanced Laserblade is the follow-up to the original Laserblade by Echidna Games. Advanced Laserblade pits two teams of highly customisable characters against each other on the battlegrounds of a galaxy far, far away - or wherever your imagination takes you! Customise your team and take on your opponent in one of six exciting scenarios, using a D10 and...
Advanced Salvo! European Theater is a solitaire, tactical naval strategy wargame that enables players to recreate World War II naval battles between individual allied and Axis on the table top. The design uses the Salvo! game system, adapted to a WW2 setting. (Great War Salvo! 3rd ed. is its World War I counterpart.) The game consists a 20-page rule...
This is the second Deluxe Advanced Squad Leader module, with larger map hexes to allow for miniature play, or just to spread out the counters more. This module contains scenarios set in the summer of 1944 in France, after D-Day. Expands: Advanced Squad Leader Requires: Advanced Squad Leader Beyond Valor: ASL Module 1 Yanks: ASL Module 3 Streets of Fire:...