Black Fleet ár: 9,760Ft. Urald te a Karib-tengert! Kalózok, kereskedők és még a haditengerészeti hajók kapitánya is mind hírnév és szerencse után kutatnak a Karib-tengeren! Járj túl az ellenfeleid eszén szerencse kártyákkal és kombinációkkal, szerezz gyorsabban pénzt és fizesd ki a váltságdíjat a kormányzó lányáért, hogy megnyerd a játékot! Hogyan...
Black Fleet társasjáték 9990 Ft-tól! - 1 felhasználó árulja ezt a játékot!
During the 13th century A.D., the Middle Ages were slowly coming to an end. The Pope and the Empire, the two universal powers that dominated the previous centuries, were breaking apart. Science and technology were beginning to flourish again. Society was rapidly changing, as cities revived and gained autonomy while the feudal system was starting to...
The Depths of Durangrar is a dungeon crawler table top game that is played in the dark. Individual explorers will light up to illuminate only what is in front of them in a 3D maze. The goal of the explorers is to find treasure in the maze and bring it out of the maze from where they came. However, explorers must be careful for a monster hunts them in the...
The Zulu War presents an opportunity for a highly colourful wargame between two very contrasting opponents. The battles that were fought show that whilst there was a certain sense of an inevitable British victory to the war, the Zulu army was certainly capable of inflicting a punishing defeat upon the British given an opportunity to unleash a co-ordinated...
These are miniatures wargaming rules for the 1879 Zulu War and Boer-Zulu conflicts. These rules are designed to be used with either 25mm, 15mm or 5mm figures with 25mm driving infantry bases of 20mm x 20mm for the British/Boers or 20mm x 30mm for the Zulus. Largest base would be for a field gun at 60mm x 80mm. Each figure is supposed to represent 15 men....
The 1971 Indo-Pakistan war - an expansion for players of Flames of War and Team Yankee This is a non-authorised expansion to Battlefront 's excellent Flames of War and Team Yankee rule sets for WW2 and Modern warfare respectively. This expansion cover the 1971 Indo-Pakistan war, and is meant to provide something a little different for experienced players...
The last remnants of Humanity fight a desperate resistance against an Alien invasion that has taken over Earth. A board game for 2-7 players pits a group of up to 6 marines against an enemy player who controls the Aliens. Featuring mission based play, a modular board, a campaign based skill and equipment system, and variable enemy selection that gives a...
Fantasy Battles: The 9th Age is an independent table top miniature wargame set in a fantasy world, in which players take control of armies and set them upon one another in conflicts ranging from minor skirmishes to mighty battles with hundreds of models. The game and all of its rules are completely free to download and use, and consist of a main rulebook...
In the fading light of an ageing cosmos, where the universe itself is crumbling into quiet decay, stands Astrum Quartus—A4. Named by ancient star-mappers as the fourth sentinel within its celestial domain, it is the final stronghold against the encroaching void. Once the last safe refuge, A4 now writhes in the throes of solar upheaval. Here, amidst the...
Aarcana Inquisitions, is a game of necessary cooperation and occasional, strategic back stabbing. Players will quickly find that it is a matter of life and death to work together to survive the hunt that they have been tasked with but when bills are tallied, only one player can be the best. Each player will come to the table with an entirely unique custom...
From the game's website: Aarklash Warpack is played without dice or rulers. Miniatures and the accompanying cards are all you need to start playing. Rules are easy-to-grasp and rich in strategic potential; you’ll learn them quickly and setup will only take a few minutes. Each player leads a small company of fighters portrayed by miniatures. The goal is to...