Players try and rescue a Victim whilst trying to destroy Dracula before he gets uber strong. Players need to collect protection to avoid the ghouls dotted around the Count's lair. Players get five days to complete this task. But beware one bite from a vampire makes you a vampire too! Game BITS: 3 Decks of cards all showing clips of the famous Hammer Films...
So after much pain, sweat and toil, Hammer of Democracy is available. If you aren’t familiar with our Hammer series of games, it’s a relatively rules-light game for low-level ww2 action, aiming to play very quickly and with minimal rules look-up. A typical game ranges from a reinforced platoon up to a company or more and plays in a very small span of time...
Vehicle designs & technical specification plus an easy play gaming system. Approved by David Drake - author of the Hammer's Slammers books. This little 7x9 soft cover color booklet combines two aspects often associated with more traditional miniature war games, detailed unit organizations and quick play miniature rules. 20 pages are devoted to technical...
From the Web site: The second volume in the Hammer's Slammers game system is here! Hammer's Anvils contains rule enhancements to the basic system in Handbook 1, and optional rules like: Separate Detachments (for multi-detachment forces); The Whites of Their Eyes (range bands); The Big Guns (on- and off-table artillery); Mounting Chaos (loss of TU's and...
Finally, a book specifically designed for playing tabletop miniatures battles set in the Hammer’s Slammers universe, in three scales: 28mm, 15mm, and 6mm. The Crucible has all the rules you need to play, plus reference cards, background detail, new rules and detachment lists for forces straight out of the Slammers stories, a painting guide by Kevin...
This set of rules are intended to cover the engagements that took place between 1861 and 1865 during the American Civil War. The location of the actions would be on the great rivers of the eastern seaboard of North America. Such rivers would be the James, Mississippi and Yazoo. The rules have been designed with the specific objective of providing a...
This supplement to the game Hammerin' Iron (1992) describes itself as more of an expansion than a rewrite. It is intended to be played with 1/600 scale miniatures, although conversions to other scales would be relatively straightforward. Hammerin' Iron 2 is a set of rules designed to covers river conflicts of the American Civil War, 1861 to 1865. This...
This miniatures rule set is a 2011 re-issue and re-working of the earlier Hammerin' Iron and Hammerin' Iron 2. The rules are backed with a large range of 1/600th miniatures, a hexgrid play mat and various markers and accessories. There are amended game systems within the rules, but at heart the game retains the same historical focus on naval warfare in the...
Publius Claudius Pulcher - new Roman leader miniature & leader’s card, for HAMILCAR, plus new strategy cards - Bad Omen, Price of Failure - all expanding the HAMILCAR & HAMILCAR Rome vs Carthage game. Claudius Pulcher, a Roman consul who, after ignoring a bad omen, was responsible for the defeat at the Battle of Drepana (249 BC), in which 93 ships with...
Philip V of Macedon* - new Carthage leader miniature & leader’s card, for HANNIBAL, plus new strategy cards: Desert March, Hidden Cove - all expanding the HANNIBAL & HAMILCAR Rome vs Carthage game (*based on the Roberto Ullfig’s Philip V scenario). Macedonia joined the Second Punic War as an ally of Carthage. Philip V of Macedon built a fleet of 200 lemboi...