It's 1861 and the War Between the States has begun, you must do your duty to your state and your new President ~ north or south. Glory: 1861 gives you the chance to raise an American Civil War infantry regiment and lead your men into battle. You will need fewer than 50 figures to play. The rules allow you to create a historical regiment, with named...
Glory & Honour - Army Level Wargame Rules & Campaign System for The Seven Years War in Central Europe (1756-1763) The campaign game covers the Seven Years War in Central Europe (mainly Bohemia, Saxony & Silesia) during which Prussia fought a bitter and protracted war with Austria and her allies. The battlefield rules emphasise troop quality, ability of...
Glory is Fleeting (Glory) is a set of rules for using miniatures to recreate on tabletop the Revolutionary War and Napoleonic battles of 1792 to 1815. It is a comprehensive set of rules suitable for pick-up casual games, to recreate larger army-level historical battles and for the rigour of competition or tournament play. The rules are divided into...
The Glory of Rome is a gladiatorial combat rule set by Dobbies Hobbies. The Glory of Rome allows you to play the roll of a Lanista, the owner of a Gladiator school. You control your own Ludis as you and your rival Lanistae vie for Glory and Riches in the arena. The Glory of Rome is designed to play as a campaign of linked games in which your gladiators...
"Rules and resources for wargames in the period AD400-AD700." The name comes from a line in the Welsh epic Y Gododdin, "He glutted black ravens on the walls of the fort, but he was no Arthur." Daniel Mersey, the designer, is a British archaeologist who wanted a set of miniature wargame rules that specifically captured the style of warfare in Dark Ages...
Glyph Chess is a chessboard style game for 2 to 3 players, adapted from a Chinese comic book, Tales of Tarsylia. It is said that Glyph is the most popular game in the magical world and can only be played by the most powerful wizards. To win, players must maneuver their pieces to get their Scepter Piece to the center of the board, or eliminate all enemy...
Glyph is a tactic style board game for two to three players, adapted from a famous chinese comic book, Tales of Tarsylia. Each Character has its unique skill. To win, players must maneuver their pieces to get their Scepter Piece to the center of the board or eliminate all enemy players’ Scepters. —description from the publisher The expansion pack includes...
In Gnome Wars players don the pointy hat of the Blue or Red garden gnomes to wage battle against each other throughout the backyard of the unsuspecting homeowners. To defeat their enemies the gnome clans must move their mushroom home-base across the board, beating their enemies to coin caches while avoiding the pitfalls of backyard kiddy pools and the...
The Horrible Horseman has defeated the gargoyles that defended Finale Fortress and thrown everything into chaos. A new army of gargoyles has been birthed from the Fire Demon to retake the castle and protect it from future attacks. These gargoyles have to save the kingdom! Before facing the Horseman, you must navigate a tricky terrain packed with loathsome...
An umpired tactical miniatures wargame based on modern counter-terrorist operations as portrayed in first-person shooter computer games. Excerpts from the rules: "This figures game is closely modelled on the first person perspective computer game called Counterstrike." "This version is played with maps and figures to allow some freedom of action and...
An' Go to Gawd like a soldier - Ruleset for Gaming Small Wars in the North West Frontier A game for up to 4 Players who will play as Tribal leaders trying to improve their status and power in the wild North-West Frontier. They will also play as Imperialists to command a column against the other players attempting to crush and humiliate the other tribes....