In Gladius Maximus, two or more players play the part of patrons who purchase, train and equip a cadre (or "familia") of gladiators and pit them against each other's gladiators in the arena. Gladiator matches are almost always to the death. Gladiators who survive must deal with nagging injuries from previous fights, but can learn new skills and earn better...
Set of miniatures wargame rules for fighting battles of the American Civil War circa 1862. From the cover: "Being a set of very playable recreational Wargame rules that will create, to some degree, the excitement and pageantry of Tactical Battles of the late War for Southern Independence" Assuming 25mm\28mm figures are used: Game scale: One inch = 22 yards...
From the website: "Vietnam - 1970 After the defeat of the Japanese in the Pacific, America had to formulate a policy for Asia and the rest of the world. As allies of Ho Chi Minh's fighters against the Japanese, it is clear that the U.S. had several choices in Indochina. The decision to back the French, attempting to regain control of the region, led to...
Gloire is a new and complete adventure miniatures game based on the proven mechanics of the .45 Adventures pulp-style rules. Gloire is swashbuckling adventure, like the stories of the Three Musketeers, Dr. Syn and the Scarecrow, and Scaramouche. Players can control master swordsmen, nobles of the court, highwaymen, military heroes, spies... in all more...
Under the Black Flag is the first supplement to the Gloire: Swashbuckling Adventure in the Age of Kings rules, and it covers swashbuckling pirate adventure in the Caribbean in the golden age of the buccaneers. The book includes rules for creating campaigns of linked games, which will allow players to advance their model’s skills and abilities. Rules are...
Publisher Blurb: Ye Mean and Mighty is a motley collection of noblemen and villains, coach-boys and servants, soldiers and swashbucklers, ready for use in Gloire! This book contains over 50 pre-generated characters and their stories, for use by players or GMs in designing their own scenarios. Use Ye Mean and Mighty to inspire you to your own acts of...
(From the Publisher's Web Site) Among the War Parties brings the high adventure of Gloire: Swashbuckling Adventure in the Age of Kings into the forests, jungles and frontiers of the Americas! Create imposing war chiefs who do great deeds in battle, or terrifying and greedy Conquistadors, or stealthy and straight-shooting frontier woodsmen. This book...
Thrilling Expeditions: Valley of the Thunder Lizard allows players to play big game hunters in a lost valley populated with creatures from before the rise of man, or have their pirates going ashore on an island where Neanderthals battle Saurians, or time traveling tourists suddenly stranded in Earth’s distant past. This title adds dinosaurs not only to the...
Glorious Lands is fast-paced generic fantasy miniature wargame, where you can command a band of a few dozens of warriors, supported by heroes, monsters and deadly war machines. The 64-page-large rulebook consists of every rule which is needed to play the good game in most of fantasy settings – core rules, magic, scenario generator and a lot of army lists....
Glory: A Simulation Study of Individual Combat Between 1750 and 1914. "Glory is a skirmish warfare set of miniature rules designed to simulate skirmish warfare from 1816-1900. However, the rules have been designed in such a manner so that players can use them for any pre-World War I musket era skirmish action." Notes on game scale... Play can either be at...
Take command of a brigade and ride to Glory! in this new miniatures game from Grognard games. Players are Brigadiers, commanding a Brigade of troops. Played with 28mm figures (1 figure=30 soldiers), each base is roughly a company, the manuever element a battallion. This 'fast play' Napoleonic combines the classics of "Column/Line/Square" tactics with a...