Combat Action Command simulates a platoon, several platoons, or a force as large as a company battling another platoon or company. CAC is more of a simulation than a game. CAC was created as a tool for gamers, historians and the military to simulate and study small unit combat -- and to have fun. Command a platoon up to a company Geared for 15mm, but can...
In Combat Arena, 2-4 players engage in high-speed gladiatorial combat set in the far future. Pick your champion from amongst Humanity's greatest warriors, and use their unique skills, strengths and strategies to defeat your opponents. Combat Arena is a fast-paced game, pitting variety of characters against each other in the violent training arenas aboard a...
In Combat Command you take the role of a Battlegroup Commander maneuvering a mixed force that can range from a reinforced infantry battalion task force to a battalion sized panzer kampgruppe. The game recreates World War II tactical battles by using an innovative integrated sequence of play which meshes the actions of each player in order to simulate the...
Combat Command - Advanced Game This addition to the innovative Combat Command system includes the full advanced game and optional rules which allow players to tailor their games to whatever level of simulation detail they wish. The Advanced Game builds on but does not change the rules from the Basic Game. The Advanced rules include additional terrain...
This addition to the innovative Combat Command system includes full Army Lists for the Eastern Front from June 1944 through November 1944. These lists allow players to recreate typical historical battalion sized units to use in tournaments or hypothetical battles. In addition a section covers how to create well balanced battles based on actual historical...
This Army List Supplement covers the allied armies of Belgium, France, the Netherlands and Poland in their desperate struggle against Germany in the earliest days of World War II. Specifically designed for Battalion level games such as Combat Command, this supplement includes complete rules for hypothetical battles between roughly evenly matched...
Tripoli to Tobruk is a Combat Command supplement covering the Mediterranean Theater of Operations September 1940 - December 1941. Complete Battlegroup organizations for desert war forces of the British Commonwealth, Africa Corps and Italian forces. Also included are Greek Battlegroups and German Gebrig and Fallschimajager Battlegroups covering the invasion...
Combat Command: The Bulge to Berlin adds army lists for the forces of the USSR, the British Commonwealth, Germany and the United States for the final months of the war in northern Europe for Combat Command and other similar platoon level games. The module covers the period between December 1944 through the surrender of Germany in May 1945. All the...
From the introduction: Combat Commander 1973-1983 is designed to simulate modern warfare, using military miniatures. Employing recently de-classified military information, the game sets up actual battlefield conditions, which allow one to reconstruct the military engagements of the 1970's, and to test most contemporary weapons and tactics on hypothetical...
The initial offering of the Combat General series is a set of rules for recreating battles from the War of Spanish Succession (1701-1714). The age of linear warfare began just prior to this as the pike fell out of use and infantry battalions reduced the number of ranks in their formations thus extending their frontage and the frontage of the entire army...
Combat HQ is a set of World War Two miniatures wargame rules. The game features seven combat missions and a campaign system. Also included are started battlegroups for late war German, Commonwealth, Soviet and US forces. GAME FACTS Game Length: 2-3 hours. Unit Scale: The Platoon is the basic unit in the game and is represented by a model vehicle, infantry...