From the KenMGames website: No longer are the dark bowels of the under-earth the exclusive haunt of poor graduate students who are forced to live in their parent's basement. Now it is the realm of strategic battles, unearthly magic, and ghoulish fiends ... Just make sure you clean it up by 7:00 ... the Johnsons are coming over and we need the rec-room...
(Taken from the back cover...) Strap on your six shooter and prepare for one hell of a ride. Coffins and Tombstones is the fastest, meanest, gosh darn spaghetti western this side of Dodge City. Inside you'll find all the rules you need to make your posse. From Annie Oakley to Wyatt Earp, this book is filled with western heroes and more than a few western...
Cohors Cthulhu: Tactics is a horror-themed, solitaire/co-operative adventure wargame set in the Cohors Cthulhu universe during the height of Imperial Rome. You begin your heroic journey as one of a handful of survivors of an ambush, desperately trying to escape the Mythos-ridden mists of a Germanic forest. As your heroes grow in experience and power, you...
Cohorts is a wargame system to land battles in Imperial Rome on 6mm to 20mm scale. The basic fighting unit is a Century (Rome) and a Unit (Gauls, Germans, and Britons). These are grouped into Cohorts and Bands. Turns are performed by alternate activation. Basic unit types are: infantry, cavalry, artillery (Scorpion), and special units (Nobles, Skirmishers...
The dawn of a new age approaches and we stand at the precipice. The unbridled power of nature awakens something within. Mysteries demand to be explored and the results are not always what we expect. Creepy creatures, dangerous devices, precarious potions, CoLaboratory Incorporated provides a shared laboratory space that is the perfect home for your and...
Colab társasjáték 20000 Ft-tól! - 1 felhasználó árulja ezt a játékot!
CS&C is a unique design of miniature gaming for land warfare during the Napoleonic Era. Unique, in that unit movement and fire/combat is regulated by the use of a grid square marked playing area. No tape measuring or movement rulers are used. Unit movement and other actions are limited to the cost of a unit’s available Actions Points during each turn...
Fully revised 4th Edition of COLD WAR3! Includes: Rules for combined arms using artillery, armour, mechanised, aircraft and support troops (such as engineers and medical personnel). Rules for the electronic battlefield, nuclear, biological & chemical battlefield. Recovering and repairing 'knocked out' vehicles; building bridges, defenses, trenches and...
BERLIN ’84: Skirmish Rules for Cold War3! August 1984, after tensions rise the unthinkable has happened! World War III has started with the Soviet invasion of West Germany. Berlin is surrounded and left to it’s fate with no possibility of being relieved or replenished, the units stationed in Berlin are in the fight of their lives as they are attacked on...
GULF STATES: Saudi Arabia, bahrain, UAE, Jordan and Oman covers the smaller Gulf States for the Gulf War (Op. Desert Storm/Op. Granby) in 1991 and beyond. The contents of this book can be used to recreate the 1st and 2nd Saudi Brigades and the Gulf Coalition Forces. ALL equipment and personnel used by all of the Gulf States is included. Omani Challenger...
This volume contains new rules for Airborne forces; including Air-Assault's (via helicopter); Air-Dropped (parachuting vehicles, equipment and personnel) and Air-Landing (touch-and-go dropping of personnel and equipment via transport aircraft). Includes rules for Special Forces (The Soviet Spetznatz) and rules for airborne equipment such as the BMD-1 and...
Cold War Combat is a miniature wargame based around the Cold War. The initial entry in the series, Cold War Combat: ACM focuses on fighter jet combat. The game features a streamlined ruleset that makes it easy for beginners to pick up and play, with additional advanced rules that can be applied to add layers of depth to the game. —description from the...
Cold War Commander is an exciting set of fast play wargame rules that allows you to recreate combined arms operations covering the Cold War and post-Cold War era. Players each take command of a Battlegroup, which can be anything from a company right up to a division. These rules provide a good balance between playability and historical accuracy, allowing...