From the introduction: Close & Destroy introduced the notion of playable, realistic, modern combat miniatures game. Close & Destroy II picks up where C&D left off. We have tried to produce a set of rules which covered tactical air and air defense and which could be added to C&D without changing what works. "If it aint't broke, don't fix it." These rules...
Miniatures battle game for the 1700-1720 period in Europe (so principally the War of the Spanish Succession and the Great Northern War). The rules are based on those for Andy Callan's Loose Files and American Scramble, a AWI set. The game aims to capture the transitional nature of early 18C warfare, one foot in the "pike & shot" era, one in the "horse and...
Close Fire & European Order are wargames rules originally designed to re-create battles of the early 18th C in Europe with miniature figures. Many of the rule mechanisms have been developed from Andy Callan’s American War of Independence rules- Loose Files and American Scramble, which were originally published in Wargames Illustrated no. 1. This version is...
Close Quarter Battle (CQB) is a fast-paced miniatures game that follows the action of small Fireteams against enemy insurgents. Strike squads are made up of highly trained operatives who are sent on clandestine missions to disrupt the enemy. Games are played between two opposing players. One player controls the insurgents and the other controls the...
"The squad is now deployed. Sarge checks his men with a gaze; each of them had been trained to face the hardest conditions, but today they're about to prove their qualities on the battlefield. Suddenly the command comes - 'Break in! We're at stake!' The squad breaks in and..." ... you tell the rest of the story! With CLOSE QUARTER COMBAT you can simulate...
Close Quarters is a fast-paced print 'n play boardgame of futuristic man-to-man combat, played on maps created from multiple room tiles. Using easy-to-learn game mechanics, The Prometheus Incident places players in the roles of the defending crewmembers of the Earth Protectorate Ship Prometheus or the troopers of an assaulting rebel faction intent on...
Close Quarters: Infestation allows players to re-create the overrun of the Earth Protectorate research outpost Contego by a previously unknown alien race, the Llysa'ath. This Close Quarters module includes: New terrain rules, including outdoor terrain such as trees, depressions, bushes, and low walls; Rules for operating the Llysa'ath, a reptilian peoples...
SpecOps missions. Prisoner rescues. Data retrieval. Ambush the enemy, sabotage his equipment and installations. Completing your mission is critical; any casualties are acceptable. Close Quarters: Skirmish, based on our boardgame of the same name, is a fast-paced SciFi miniatures game of small-scale combat operations, suitable for 15mm to 28mm figure...
Coal & Guns Big Battles: Lissa 1866 is a very agile rules-booklet (two pages) designed for 3D wargaming, which allows you to replay in two or three hours the famous battle of Lissa of 1866 between the fleet of the Kingdom of Italy and that of the Austro-Hungarian Empire. The rulebook includes simple silhouettes of the main ships that took part in the...