Chaos In Cairo (CIC) is a fast-paced, skirmish-level miniatures battle game designed to simulate clashes in the Pulp-era of fiction. CIC tells the tale of warbands of rival antiquarians and their associates battling for items of occult power amidst the dusty streets of 1920’s Cairo, Egypt. CIC is a Goal-System Game, based off of the same mechanics that...
Gothic Horror miniature battles featuring struggles between men and monsters in the style of the films and fiction of old. Chaos In Carpathia is a skirmish miniature game designed for 28mm miniatures and perfect for use with the new line of miniatures by Blue Moon Manufacturing. Chaos In Carpathia will be 84 pages with color front and back covers and a...
Chaos on Cronos is Pulp Sci-Fi miniatures rules from Scott Pyle of Four-Color Figures. These rules use Scott's Goalsystem. From the author: "Rocket into the far future with Chaos on Cronos, the Goalsystem tabletop miniature game of Pulp Science Fiction! Chaos on Cronos is a skirmish game designed for heroic scale 28mm miniatures, and uses designs and...
Chaostle (kâ'os'l) is a combination of the words Chaos and Castle. Chaostle is a three-dimensional castle fantasy board game. Each player selects their starting armies that they will use to battle against their enemies in an attempt to conquer the castle for their King or Queen. The armies consist of many different fantasy fighters with unique skills and...
The Chaostle Melee expansion introduces eight new characters including the Dragon Maiden with the ability to summons the powerful red dragon to aid her in battle, and the Centaur that can allow another character to ride along on its back. Other characters include the Ogre, Gargoyle, Prince, Warrior, Ghoul, and Enchantress. Besides the eight new characters...
Chaotic Ops is a 1/35th scale skirmish level game based on today’s Special Forces and the enemies they face. The first supplement, featuring Law Enforcement and Criminal Organizations, is currently in the composition stage. Players will be able to take control of elite military units, terrorist cells, any number of law enforcement agencies, drug cartels or...
CHARGE! Eagles Rising allows you to recreate battles in the Napoleonic era from the tactical to grand tactical seamlessly. It is a battalion level game that allows you to be an active participant whether you are the phasing or non-phasing player. You can expect historical realistic outcomes provided Napoleonic tactics are employed. You can use your...
Russian General Barclay de Tolly on the evening of August 18, 1812 decided to pullout of the battle of Smolensk and continue the retreat to Moscow. The Russian army got lost, and did not get far before the French advance guard found the rear guard of the Russian Army near the villages of Valutino, and Valutina-Gora. This is a scenario booklet for Charge!...
Originally published in 1967 in Britain, Charge! is one of two foundation texts establishing the modern miniatures war game hobby. Many of those who play miniatures began with this book and almost all existing rules systems can trace their lineage back to this book. The book is a detailed building up of rules for playing a war game. It contains detailed...
Charge! is a tactical game designed for Space Fleet battles on a hexagon map. The game is arranged round different ships sizes that have different power and speed. They have a common set of weapons, so it comes down to tactics who will win. There is a maximum of choices and a minimum of luck involved. Players can design their own fleets using the points...
This is only a generic rulebook, which is not associated with a specific brand or set of miniatures. translation from back cover: Miniatures-based wargame for sure is among the mor entertaining way for discovering History. Still, the game pleasure is way dependent on the quality of the rules. The present one is the outcome of years of gameplay and game...