Published in Battlegames Issue 2 (2006), this paper-and-pencil matrix battle campaign system allows wargamers to play a series of linked battles, the set up of each being dependent on the outcome of the previous battle. Designed to allow an entire campaign (five games) to be fought in one day of real time play. As written, the campaign rules are for a...
“The War of the Spanish Succession (1701-1714) began when the King of Spain died without an heir. King Louis XIV of France and Emperor Leopold I of Austrian both claimed the throne, and Spain's territory. England and the Netherlands sided with Austria, while Bavaria joined the French . . . At the start of the war the French army had a reputation as the...
The A to Z Rules, the Campaigns of Napoleon 1796-1815, is the fourth in a series od fast playing rules for historical miniatures. It is compatible with all basing systems and can be played on a battalion, regimental, or brigade scale. It will enable you to play a short scenario in three hours or recreate a massive day long battle in brigae scale within...
彼岸之烛 (Netherworld Candle) is a 1-4 player cooperative board game where you and your friends become skilled tomb raiders, venturing into perilous crypts in search of treasure and ancient knowledge. Navigate treacherous environments, solve intricate puzzles, and battle terrifying supernatural entities as you uncover a thrilling narrative where your decisions...
Cannon, Cross and Crescent A quick playing set of Renaissance naval rules covering the period 1450 to 1600, allowing small and medium sized games with 30 ships a side or more to be completed in a couple of hours or less. They have been written with 1/1200 models such as those from Navwar and Langton in mind, but could be used with larger or smaller models...
Holding his head up for a flag of all the free, Love-light of Spain—hurrah! Death-light of Africa! Don Juan of Austria iIs riding to the sea! Riding to the Sea is an operational set of campaign rules for Cannon, Cross and Crescent fast play Renaissance naval rules. The rules use an area movement system and an abstracted “Strength Point" system to represent...
This short pack is a supplement for LFG’s popular Cannon, Cross and Crescent Renaissance naval rules, covering the Russian and Swedish coastal fleets of the 1700s and 1800s. The Skärgårdsflottan from which the rules derive their name was the remarkable Swedish Archipelago Fleet, a fleet comprised of many unique ship and barge designs developed by the naval...
Canvas Falcons Triplane: Air to Air Combat in World War One 1914-1918 Legion Condor: Air to Air Combat in Spain and China 1936-1939 This game is designed to be a good simulation of air to air combat; however it is also a role playing game of sorts. Each player controls a single aircraft. The aircraft are "flown" using 3 wheeled trolleys or stands to...
Canvas & Shot is a simple Napoleonic Naval Miniatures print and play simulation. The accent is on large scale fleet actions and to this end the rules are designed for simplicity & playability without sacrificing authenticity . Each player selects a command chit for individual or groups of ships each turn. There is little book-keeping (only damage) and the...
This game was available by sending money and UPC symbols. It's a professionally packaged game complete with miniature Capn Crunch, Sogmaster and two glow in the dark soggies. From the box OBJECT OF THE GAME Be the first member of the Capn's crew to find the SOGMASTER, overcome his soggy tricks,and recover the CAP'N's treasure! You're essentially using...