From the designer: With Hostile Intent is a table-top starship combat game where players using fleets of starships, ranging from a few vessels to large squadrons, battle each other using strategy and tactics. The game uses an inertia/vector based movement system and is hex-less - meaning ship placement and movement is not constrained to a location on a hex...
A set of wargaming rules for fighting large battles set during the American Civil War. From the First Bull Run to Appomattox Court House, enter one of the defining conflicts of American history. With shot, shell, and sabre, guide the armies of the Blue and the Grey through this first modern war to determine the fate of a nation. With Hot Lead and Cold...
I describe these rules as simple not to dismiss the history behind them but because they are designed as a flexible, relaxing, hopefully occasionally exciting, game which favours imagination rather than as an exercise or study or teaching aid. —description from the designer SEQUENCE of PLAY: Card Activation or Initiative (using dice) a card activates a...
With Match and Flint are fast play wargames rules for the European wars of the early 18th century. The actual meat of these rules are only five pages long and are intended for a smooth, straightforward and fast paced battle. However it is intended that critical decisions are required throughout, either with a surfeit of command points or through the lack...
A skirmish level game using a variation of "The Sword and the Flame" covering the U.S. Marines in Nicaragua between 1912 and 1933 From the rulebook: "Being a set of playable, entertaining and enjoyable skirmish-level rules that can recreate the excitement and intensity og the countless ambushes, patrols and raids in the American interventions in Central...
With Pike and Musket: Sixteenth- and Seventeenth- Century Battles for the Wargamer is a book that contains Wesencraft's 16th and 17th Century Wargaming rules plus Twenty-eight scenarios from the English Civil War. The English Civil War is not a satisfactory name as it started in Scotland and spread to Ireland before reaching England. This classic book arms...
A set of Colonial-era skirmish rules for miniatures wargaming. Each figure represents an individual. The rules are suitable for use with 54mm or 25mm figures, using respective scales of 1"=1m or 1cm=1m. The rules system uses percentile dice. Editions were reportedly published by Active Service Press and Tabletop Games. Self-published as a 30 page...
With Sword and Shield is a miniatures game of mass combat, set in any world you wish to imagine! Field armies composed of unruly hordes, stalwart men-at-arms, thundering cavalry, fantastic creatures, gigantic constructs, great war engines, powerful wizards, iconic heroes and brave leaders in an attempt to crush your opponents on the field of battle. The...
With Washington To Glory is a complete Tactical system for wargaming the American Revolution. Covers the period from 1775 thru 1784 at the brigade level. Some of the features include: Allows for a 20,000 man game to be completed in 3-4 hours Can be used with any scale and no rebasing needed Features HRG’s Terrain Generation system Follows historical...
A Rend Főmágusa halott. Az akadémia tanítványai mind a pozíciójáért küzdenek minden mágikus eszközt bevetve, akár mások életét is elvéve önző céljuk érdekében. A labirintusban dől el, ki lesz a Rend új feje. Készítsd a tűzgolyót, rohanj végig a folyosókon és ragadd magadhoz a hatalmat! Mágiára fel! A Wiz-War társasjátékban mindegyikőtök egy-egy varázslót...