Connexus is "The All-Family Card Game of Quick Visual Reflexes... Where Everyone Plays all the Time." The game consists of an 8 second sand timer and 200 oversize cards each depicting either the top half or the bottom half of a colorful and humorous cartoon animal (such as Titus the skateboard riding elephant, Dolly the hula dancing penguin, or Howie the...
Objective: be the first gaining a complete set (4) of cards with the same image - acting by turn - its like Memory but with following varieties: - you are collecting only one set of 4 cards - currently you are on the beach ==> due to wind and waves slides becoming mixed again by time remarks: belongs to a series of so called 'Mitbringspielen' (small...
Objective: be the first completing your equipment => gaining a saddle, riding helmet, carrot & caring box for your pony - acting by turns - memory like gaming approach 18 pony cards (6 different names => 3 coloured cards forming a complete set) are shuffled and split into 3 piles; 6 tiles (with images of 0,1,2 children) are placed upon the table, hidden....
In this game, Conni and her friends go for the first time to the Kindergarten. Everyone has to hang his or her coat on a special coathanger, that is marked with a special symbol. All players try to find the 8 images that make up the coathangers in the classroom by selecting a card and flipping it. If the image revealed is the same as one of the missing...
A game collection with 4 learning games, age 5-7. Common gameplay: The player rolls a die, moves the Conni figure that number of spaces on the board, and tries to solve the task on the target space. If he succeeds, he gets a part of a "Schultüte" (First-Day-Of-School-Surprise-Bag). The player(s) who first collect all 5 pieces win the game. The tasks are...
Objective: be the first reaching target zone - acting by turns - cards (pairs) are shuffled & placed - hidden - upon the table; each player places a chip (same colour like meeple), too; a (diving) larger chip is added. Active player uncovers 2 cards - matching pair? Take them out & move your meeple 1 step ahead; if a meeple's move ends on a red marked...
Conquest IQ - The Ultimate Strategy Board Game is an interactive matrix board with new strategic moves. The game consists of 32 pieces. Each player an Emperor, Empress, Palace Guards, Catapults, Bowmen and Foot Soldiers. Conquest IQ has designated areas for a River, Battlefield and Palaces. The objective is to capture the opponent’s Emperor through...
There are four capitals, four bankbooks, one top secret briefcase and eight greedy spies that anyone can control. The object is to move the briefcase to your headquarters. Players can either secretly pay off or openly move a spy one space on their turn. Each player has an account of $10,000 and can bribe spies in increments of at least $100. If you move a...
In Contact, players take turns as the Spy whose goal is to keep their chosen word secret. They reveal the first letter of their secret word to begin the round. Other players take turns interrogating/asking a question of the Spy who must truthfully answer, thus revealing what the secret word is not in the process. Their answers must also begin with the...
CONTANGO “The Ultimate Stock Market Game” Wanna try Day trading? Insider trading? Or are you more comfortable with a long term buy and hold strategy? CONTANGO is a brand new board game that teaches you about the stock market and is also incredibly fun to play! The word “CONTANGO” is used in trading futures and means rising prices are expected. Because of...
Continent Race by Byron’s Games is a world geography board game that features the national flags of countries throughout the world. The game is for 2+ players, ages 7 and up. It’s a race, and the first player to collect the required number of country cards from each continent wins the game. Supporting materials include Maps, Mystery Continent cards...