Kangaroo Rush (カンガルーラッシュ) is a memo card game from Japan. Players take turns to record the fastest round arranging the memo cards to deliver boxing combos. Kangaroo Rush is a game to compete in your shadowboxing speed. The players, as promising shadow boxers in the world of kangaroos, compete for speed and beauty of combos to win the shadow boxing contest...
Cang Jie is one of the legendary figures in ancient China. As legends foretold, he was inspired by the footprints of animals on the ground, and began to create all kinds of different symbols according to the forms of all things in nature, hoping to replace the conventional, yet unreliable, knot tying way of remembering things. For conveniences, Jie decides...
A game for 3 to 6 year olds, helping them with their counting skills. There are 24 monkey cards with a maths sum on them and 24 cards with different numbers of bananas on them. Three games are described but all really relate to recognising the correct banana tile to go with the correct sum (E.g. Monkey card says 3 + 2 so the tile with 5 bananas is the...
Kannst du Rechnen? Piratenstarke Schatzsuche is an action game, a treasure hunt. Players take the role of pirates, roll the dice and try to move to the beach token that have exactly same number of shells as the sum of the dice. Count the dice properly together, and go with your pirate on the right beach tokens. Whether you've calculated correctly, you see...
You have a board of 5*8 and each player has 20 pieces numbered from 1 to 19 (20= kanto) and are placed randomly and upside down on the board. In your turn you can turn a piece (so that you see what number is on it) and take a lower numbered piece. The 'kanto' wins from every piece except the number one piece. The 15 wins from the 14 but loses from the 16...
From the web site of the publisher: "Many mouses are free in the farm. But we are gluck to have some cats to hunt the mouses. Unofrtunately the cats are not the best ones, and they are a little lazy also. If they are not in the right place, they will stay in his barrel and you catch no mouse." The kids throw a colored dice to move the barrel with the cat...
Kawarimi is a game where 4 ninja clans fight to defeat their opponents. In kawarimi, you build a base of 3 to 5 facedown cards to hide your ninja among traps and decoys. The interesting part is that you can choose the stealthy way and leave your ninja in your hand. The objective is to find and eliminate the opposing ninjas using deception, prediction, and...
Follow Japan history between 10 chapters (10 independent games with the same material). Each game is based on one different character. Chapter 0: Tutorial; Player: 1 to 5; Dificulty: 1/6; Game mechanic: Card battle Chapter 1: Tutorial; Player: 1 to 5; Dificulty: 5/6; Game mechanic: Cooperative, Memory Chapter 2: Tutorial; Player: 1 to 5; Dificulty: 3/6;...
You sit at the table by the window. Looking out to the mountains outside. Reminisce about the past that is now just a memory. There are some memories that you want to call back. with that feeling , The journey through memories to collect the crystals of feeling happen. The first Players who can travel, collect crystals of feeling and recall all the target...
In Keepsakes, players create a line of memories, competing to select, arrange, and recall those memories in order to gain the most Keepsakes, representing the player's score. Players start with two Keepsakes, and may gain or lose more as they complete challenges and recite the line of memories, represented by various face-up and face-down cards. Players...
Each player starts the game with 10 tokens, each of which has a different symbol on it. They must be kept face down. Players take turns flipping over one card in the center of the table and each card displays only 8 of the 10 symbols shown on token. Players simultaneously study the card to figure out which two symbols are missing. When a player figures one...