As your life progresses (from 1-100, in a 'snakes/ladders' environment) you will need to have certain insurance to avoid major personal disasters. The one with the most of money after becoming 100 years old, wins. Interesting mechanic is that you can buy all kinds of insurance that prevent disaster or bring you money. You cannot buy all of the insurances...
Vestfirzka kvótasvindlið (The Westfjord Quota-swindle) is a humorous game about the fishing industry and fishing quota. The players start the game with a small fishing boat and can buy bigger boats/ships so they can fish more. Selling the catch makes money to buy Quota. Ten Quotas are needed to win the game. Cards with some actions are included giving...
Vesuvius is a volcano in Italy. Two thousand years ago it erupted, burying the cities of Pompeii and Herculaneum beneath ash and mud. In this light strategic game you build vineyards on the rich soils of Vesuvius. Dangerous work, but profitable! Each century you invest in vineyards that you think will survive the next eruption. Vesuvius includes 34 black...
Each player represents a scientist and, simultaneously, a trader who, by moving around the game board, invents creations, ensures their legal protection, and, through licensing trades, gains additional financial resources or, conversely, pays licensing fees for the inventions of fellow players. The winner is the one who best estimates the situation, weighs...
Never before have the lives of so many changed so much, so quickly. Turn the shouts of upheaval echoing in the streets into government reform. Transform the force of technological innovation into sparks of progress. Social, technological and cultural revolutions provide the perfect playground for your alternate history fantasies. The muscle of industry is...
Expand your Victory by Any Means (VBAM) campaign with this book of advanced rules and options for use with the VBAM Campaign System! This companion includes rules for high-detail star system generation, non-player entities and diplomacy, ground combat, exploration, and much more. Perhaps more importantly, the CAMPAIGN MODERATOR’S COMPANION includes all of...
The Menagerie features a set of full custom race design rules for the Victory By Any Means Campaign System. Now players can design their own custom empires with special physical and social traits and government types, making the campaign experience even more interesting! Also included in THE MENAGERIE are over a dozen pre-defined custom races, unit lists...
This book provides the rules links you need to play a campaign using a combination of both Starmada Space Tactical System and the Victory by Any Means Campaign Guide. It also includes the rules that you will need to design your own Starmada ships for use in a campaign game, so that you can hurl them mercilessly against your opponents’ defenses. Not only do...
With a Purpose is the next supplement book for the modular Victory By Any Means campaign system with a focus on objectives and goals. Campaigns have a tendency to focus on goals and exclude the story element. This expansion has a more granular scope, focusing on a commodore instead of a supreme commander. Instead of an open ended campaign, players are...
From book: Welcome to the latest chapter in the VBAM Series: the Victory by Any Means: Fire As She Bears! Edition. In these source materials we explore the exciting world of naval combat at the height of the Age of Sail. It is a time when England’s “Wooden Walls” kept her commerce alive and the armies of Napoleon at bay. A time when tall, proud warships...